Stone Not Rock.

This commit is contained in:
AlgorithmX2
2014-02-28 09:27:04 -06:00
parent d32137a336
commit f1da7b1970
3 changed files with 6 additions and 6 deletions
@@ -10,11 +10,11 @@ import appeng.block.AEBaseBlock;
import appeng.core.features.AEFeature; import appeng.core.features.AEFeature;
import appeng.helpers.LocationRotation; import appeng.helpers.LocationRotation;
public class BlockSkyRock extends AEBaseBlock implements IOrientableBlock public class BlockSkyStone extends AEBaseBlock implements IOrientableBlock
{ {
public BlockSkyRock() { public BlockSkyStone() {
super( BlockSkyRock.class, Material.rock ); super( BlockSkyStone.class, Material.rock );
setfeature( EnumSet.of( AEFeature.Core ) ); setfeature( EnumSet.of( AEFeature.Core ) );
setHardness( 50 ); setHardness( 50 );
blockResistance = 150.0f; blockResistance = 150.0f;
+1 -1
View File
@@ -65,7 +65,7 @@ public class BlockSkyChest extends AEBaseBlock implements ICustomCollision
@Override @Override
public IIcon getIcon(int direction, int metadata) public IIcon getIcon(int direction, int metadata)
{ {
return AEApi.instance().blocks().blockSkyRock.block().getIcon( direction, metadata ); return AEApi.instance().blocks().blockSkyStone.block().getIcon( direction, metadata );
} }
@Override @Override
+2 -2
View File
@@ -54,7 +54,7 @@ import appeng.block.solids.BlockQuartzChiseled;
import appeng.block.solids.BlockQuartzGlass; import appeng.block.solids.BlockQuartzGlass;
import appeng.block.solids.BlockQuartzLamp; import appeng.block.solids.BlockQuartzLamp;
import appeng.block.solids.BlockQuartzPillar; import appeng.block.solids.BlockQuartzPillar;
import appeng.block.solids.BlockSkyRock; import appeng.block.solids.BlockSkyStone;
import appeng.block.solids.OreQuartz; import appeng.block.solids.OreQuartz;
import appeng.block.solids.OreQuartzCharged; import appeng.block.solids.OreQuartzCharged;
import appeng.block.spatial.BlockSpatialIOPort; import appeng.block.spatial.BlockSpatialIOPort;
@@ -247,7 +247,7 @@ public class Registration
blocks.blockMatrixFrame = addFeature( BlockMatrixFrame.class ); blocks.blockMatrixFrame = addFeature( BlockMatrixFrame.class );
blocks.blockQuartz = addFeature( BlockQuartz.class ); blocks.blockQuartz = addFeature( BlockQuartz.class );
blocks.blockFluix = addFeature( BlockFluix.class ); blocks.blockFluix = addFeature( BlockFluix.class );
blocks.blockSkyRock = addFeature( BlockSkyRock.class ); blocks.blockSkyStone = addFeature( BlockSkyStone.class );
blocks.blockSkyChest = addFeature( BlockSkyChest.class ); blocks.blockSkyChest = addFeature( BlockSkyChest.class );
blocks.blockQuartzGlass = addFeature( BlockQuartzGlass.class ); blocks.blockQuartzGlass = addFeature( BlockQuartzGlass.class );