Resolved some unchecked Types

This commit is contained in:
thatsIch
2014-09-28 22:20:14 +02:00
parent a745e00115
commit f1ffbf08a2
109 changed files with 206 additions and 206 deletions
+1 -1
View File
@@ -453,7 +453,7 @@ public class AEBasePart implements IPart, IGridProxyable, IActionHost, IUpgradea
{
if ( is.stackSize > 0 )
{
List<ItemStack> items = new ArrayList();
List<ItemStack> items = new ArrayList<ItemStack>();
items.add( is.copy() );
host.removePart( side, false );
Platform.spawnDrops( tile.getWorldObj(), tile.xCoord, tile.yCoord, tile.zCoord, items );
@@ -321,7 +321,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
return null;
}
private static final ThreadLocal<Boolean> isLoading = new ThreadLocal();
private static final ThreadLocal<Boolean> isLoading = new ThreadLocal<Boolean>();
public static boolean isLoading()
{
@@ -908,7 +908,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
{
if ( getCenter() == null )
{
List<ItemStack> facades = new LinkedList();
List<ItemStack> facades = new LinkedList<ItemStack>();
IFacadeContainer fc = getFacadeContainer();
for (ForgeDirection d : ForgeDirection.VALID_DIRECTIONS)
@@ -142,7 +142,7 @@ public class PartPlacement
MovingObjectPosition mop = block.collisionRayTrace( world, x, y, z, dir.a, dir.b );
if ( mop != null )
{
List<ItemStack> is = new LinkedList();
List<ItemStack> is = new LinkedList<ItemStack>();
SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.blockX, -mop.blockY, -mop.blockZ ) );
if ( sp.part != null )
@@ -170,7 +170,7 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
}
boolean breaking = false;
LinkedList<IAEItemStack> Buffer = new LinkedList();
LinkedList<IAEItemStack> Buffer = new LinkedList<IAEItemStack>();
BaseActionSource mySrc = new MachineSource( this );
@Override
@@ -247,11 +247,11 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
{
if ( proxy.isActive() && channel == StorageChannel.ITEMS )
{
List<IMEInventoryHandler> Handler = new ArrayList( 1 );
List<IMEInventoryHandler> Handler = new ArrayList<IMEInventoryHandler>( 1 );
Handler.add( myHandler );
return Handler;
}
return new ArrayList();
return new ArrayList<IMEInventoryHandler>();
}
@Override
@@ -42,7 +42,7 @@ public class LayerISidedInventory extends LayerBase implements ISidedInventory
List<ISidedInventory> inventories = null;
List<InvSot> slots = null;
inventories = new ArrayList();
inventories = new ArrayList<ISidedInventory>();
int slotCount = 0;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
@@ -236,7 +236,7 @@ public class PartToggleBus extends PartBasicState
{
if ( is.stackSize > 0 )
{
List<ItemStack> items = new ArrayList();
List<ItemStack> items = new ArrayList<ItemStack>();
items.add( is.copy() );
host.removePart( side, false );
Platform.spawnDrops( tile.getWorldObj(), tile.xCoord, tile.yCoord, tile.zCoord, items );
@@ -144,7 +144,7 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
if ( outs.isEmpty() )
return amount;
LinkedList<PartP2PIC2Power> Options = new LinkedList();
LinkedList<PartP2PIC2Power> Options = new LinkedList<PartP2PIC2Power>();
for (PartP2PIC2Power o : outs)
{
if ( o.OutputEnergyA <= 0.01 )