Working in part placement
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.cablebus;
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import java.util.Arrays;
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import java.util.function.Function;
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import net.minecraft.client.util.SpriteIdentifier;
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import net.minecraft.client.texture.SpriteAtlasTexture;
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import net.minecraft.client.texture.Sprite;
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import net.minecraft.util.Identifier;
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import appeng.core.AppEng;
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/**
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* Manages the channel textures for smart cables.
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*/
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public class SmartCableTextures {
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public static final SpriteIdentifier[] SMART_CHANNELS_TEXTURES = Arrays
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.stream(new Identifier[] { new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_00"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_01"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_02"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_03"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_04"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_10"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_11"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_12"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_13"), //
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new Identifier(AppEng.MOD_ID, "parts/cable/smart/channels_14")//
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}).map(e -> new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX, e)).toArray(SpriteIdentifier[]::new);
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// Textures used to display channels on smart cables. There's two sets of 5
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// textures each, and
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// one of each set are composed together to get even/odd colored channels
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private final Sprite[] textures;
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public SmartCableTextures(Function<SpriteIdentifier, Sprite> bakedTextureGetter) {
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this.textures = Arrays.stream(SMART_CHANNELS_TEXTURES)//
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.map(bakedTextureGetter)//
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.toArray(Sprite[]::new);
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}
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/**
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* The odd variant is used for displaying channels 1-4 as in use.
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*/
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public Sprite getOddTextureForChannels(int channels) {
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if (channels < 0) {
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return this.textures[0];
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} else if (channels <= 4) {
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return this.textures[channels];
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} else {
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return this.textures[4];
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}
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}
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/**
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* The odd variant is used for displaying channels 5-8 as in use.
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*/
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public Sprite getEvenTextureForChannels(int channels) {
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if (channels < 5) {
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return this.textures[5];
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} else if (channels <= 8) {
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return this.textures[1 + channels];
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} else {
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return this.textures[9];
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}
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}
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}
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