Working in part placement

This commit is contained in:
Sebastian Hartte
2020-07-01 21:27:37 +02:00
parent 8e031ca8d6
commit f2e3d81fd7
134 changed files with 1553 additions and 1494 deletions
@@ -1,53 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.integration.abstraction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import team.chisel.ctm.api.IFacade;
/**
* Neat abstraction class for All the IFacade interfaces.
*
* @author covers1624
*/
public interface IAEFacade extends IFacade {
BlockState getFacadeState(BlockView world, BlockPos pos, @Nullable Direction side);
@Nonnull
@Override
default BlockState getFacade(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nullable Direction side) {
return getFacadeState(world, pos, side);
}
@Nonnull
@Override
default BlockState getFacade(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nullable Direction side,
@Nonnull BlockPos connection) {
return getFacadeState(world, pos, side);
}
}