Working in part placement

This commit is contained in:
Sebastian Hartte
2020-07-01 21:27:37 +02:00
parent 8e031ca8d6
commit f2e3d81fd7
134 changed files with 1553 additions and 1494 deletions
@@ -29,7 +29,7 @@ import net.minecraft.block.entity.BlockEntity;
import net.minecraft.network.play.server.SChunkDataPacket;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.EmptyBlockReader;
import net.minecraft.world.EmptyBlockView;
import net.minecraft.world.ITickList;
import net.minecraft.world.NextTickListEntry;
import net.minecraft.world.World;
@@ -136,7 +136,7 @@ public class CachedPlane {
this.myColumns[tePOS.getX() - minX][tePOS.getZ() - minZ].fillData(tePOS.getY(), details);
// don't skip air, just let the code replace it...
if (details.state.isAir(EmptyBlockReader.INSTANCE, tePOS)) {
if (details.state.isAir(EmptyBlockView.INSTANCE, tePOS)) {
w.removeBlock(tePOS, false);
} else {
this.myColumns[tePOS.getX() - minX][tePOS.getZ() - minZ].setSkip(tePOS.getY());