Working in part placement
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@@ -25,6 +25,7 @@ import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.VertexFormats;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.client.texture.SpriteAtlasTexture;
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@@ -37,7 +38,6 @@ import net.minecraft.client.renderer.RenderState;
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import net.minecraft.client.render.model.BakedModel;
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import net.minecraft.client.render.model.json.ModelTransformation;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Identifier;
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@@ -116,7 +116,7 @@ public class MolecularAssemblerRenderer extends BlockEntityRenderer<MolecularAss
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if (status.getTicksUntilParticles() <= 0) {
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status.setTicksUntilParticles(4);
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if (AppEng.proxy.shouldAddParticles(particleRandom)) {
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if (AppEng.instance().shouldAddParticles(particleRandom)) {
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for (int x = 0; x < (int) Math.ceil(status.getSpeed() / 5.0); x++) {
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minecraft.particleManager.addParticle(ParticleTypes.CRAFTING, centerX, centerY, centerZ, 0, 0, 0);
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}
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@@ -156,7 +156,7 @@ public class MolecularAssemblerRenderer extends BlockEntityRenderer<MolecularAss
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.transparency(TRANSLUCENT_TRANSPARENCY).alpha(new RenderState.AlphaState(0.05F))
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.lightmap(disableLightmap).build(true);
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return RenderLayer.makeType("ae2_translucent_alphatest", DefaultVertexFormats.POSITION_COLOR_TEX_LIGHTMAP,
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return RenderLayer.makeType("ae2_translucent_alphatest", VertexFormats.POSITION_COLOR_TEX_LIGHTMAP,
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GL11.GL_QUADS, 256, glState);
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}
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