Working in part placement
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@@ -177,7 +177,7 @@ public class SpatialPylonBlockEntity extends AENetworkBlockEntity implements IAE
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final boolean hasLight = this.getLightValue() > 0;
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if (hasLight != this.didHaveLight) {
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this.didHaveLight = hasLight;
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this.world.getLightManager().checkBlock(this.pos);
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this.world.getLightingProvider().checkBlock(this.pos);
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}
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}
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