Fix Assembler Crash, and You can no longer insert processing patterns into Assemblers.
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@@ -1,5 +1,6 @@
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package appeng.container.slot;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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public class OptionalSlotRestrictedInput extends SlotRestrictedInput
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@@ -8,8 +9,9 @@ public class OptionalSlotRestrictedInput extends SlotRestrictedInput
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final int groupNum;
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IOptionalSlotHost host;
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public OptionalSlotRestrictedInput(PlaceableItemType valid, IInventory i, IOptionalSlotHost host, int slotnum, int x, int y, int grpNum) {
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super( valid, i, slotnum, x, y );
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public OptionalSlotRestrictedInput(PlaceableItemType valid, IInventory i, IOptionalSlotHost host, int slotnum, int x, int y, int grpNum,
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InventoryPlayer invPlayer) {
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super( valid, i, slotnum, x, y, invPlayer );
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this.groupNum = grpNum;
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this.host = host;
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}
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