Spatial generation and frame bucket fix. ( ender pearl fix required? )

This commit is contained in:
AlgorithmX2
2014-07-02 18:20:42 -05:00
parent c821ab2833
commit f34f20d150
2 changed files with 13 additions and 7 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
{
public BlockMatrixFrame() {
super( BlockMatrixFrame.class, Material.portal );
super( BlockMatrixFrame.class, Material.anvil);
setfeature( EnumSet.of( AEFeature.SpatialIO ) );
setResistance( 6000000.0F );
setBlockUnbreakable();