Initial Paint Ball Implementation.
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@@ -60,4 +60,10 @@ public class ItemPaintBall extends AEBaseItem
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l.add( new ItemStack( this, 1, 20 + c.ordinal() ) );
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}
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public boolean isLumen(ItemStack is)
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{
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int dmg = is.getItemDamage();
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return dmg >= 20;
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}
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}
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