Implemented drive models. Fixed issues with the UVL model loader using a null model loader (and thus crashing).

This commit is contained in:
Sebastian Hartte
2016-08-26 13:46:52 +02:00
parent 576923a2f2
commit f3e10b1851
27 changed files with 810 additions and 39 deletions
@@ -41,7 +41,6 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.client.event.RenderLivingEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
@@ -356,12 +355,6 @@ public class ClientHelper extends ServerHelper
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
@SubscribeEvent
public void onModelBakeEvent( final ModelBakeEvent event )
{
UVLModelLoader.INSTANCE.setLoader( event.getModelLoader() );
}
@SubscribeEvent
public void wheelEvent( final MouseEvent me )
{