Implemented drive models. Fixed issues with the UVL model loader using a null model loader (and thus crashing).
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@@ -41,7 +41,6 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.client.event.ModelBakeEvent;
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import net.minecraftforge.client.event.MouseEvent;
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import net.minecraftforge.client.event.RenderLivingEvent;
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import net.minecraftforge.client.event.TextureStitchEvent;
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@@ -356,12 +355,6 @@ public class ClientHelper extends ServerHelper
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Minecraft.getMinecraft().effectRenderer.addEffect( fx );
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}
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@SubscribeEvent
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public void onModelBakeEvent( final ModelBakeEvent event )
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{
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UVLModelLoader.INSTANCE.setLoader( event.getModelLoader() );
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}
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@SubscribeEvent
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public void wheelEvent( final MouseEvent me )
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{
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