Changed access to use this qualifier
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@@ -43,10 +43,10 @@ public class BlockCrank extends AEBaseBlock
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public BlockCrank() {
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super( BlockCrank.class, Material.wood );
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setFeature( EnumSet.of( AEFeature.GrindStone ) );
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setTileEntity( TileCrank.class );
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setLightOpacity( 0 );
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isFullSize = isOpaque = false;
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this.setFeature( EnumSet.of( AEFeature.GrindStone ) );
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this.setTileEntity( TileCrank.class );
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this.setLightOpacity( 0 );
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this.isFullSize = this.isOpaque = false;
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}
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@Override
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@@ -54,11 +54,11 @@ public class BlockCrank extends AEBaseBlock
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{
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if ( player instanceof FakePlayer || player == null )
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{
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dropCrank(w, x, y, z);
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this.dropCrank(w, x, y, z);
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return true;
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}
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AEBaseTile tile = getTileEntity( w, x, y, z );
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AEBaseTile tile = this.getTileEntity( w, x, y, z );
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if ( tile instanceof TileCrank )
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{
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if ( ((TileCrank) tile).power() )
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@@ -86,7 +86,7 @@ public class BlockCrank extends AEBaseBlock
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private ForgeDirection findCrankable( World world, int x, int y, int z )
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{
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for ( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
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if ( isCrankable( world, x, y, z, dir ) )
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if ( this.isCrankable( world, x, y, z, dir ) )
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{
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return dir;
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}
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@@ -96,14 +96,14 @@ public class BlockCrank extends AEBaseBlock
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@Override
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public boolean canPlaceBlockAt( World world, int x, int y, int z )
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{
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return findCrankable( world , x, y, z ) != ForgeDirection.UNKNOWN;
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return this.findCrankable( world , x, y, z ) != ForgeDirection.UNKNOWN;
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}
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@Override
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public boolean isValidOrientation( World world, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
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{
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TileEntity te = world.getTileEntity( x, y, z );
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return !(te instanceof TileCrank) || isCrankable( world, x, y, z, up.getOpposite() );
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return !(te instanceof TileCrank) || this.isCrankable( world, x, y, z, up.getOpposite() );
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}
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private void dropCrank( World world, int x, int y, int z )
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@@ -115,10 +115,10 @@ public class BlockCrank extends AEBaseBlock
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@Override
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public void onBlockPlacedBy( World world, int x, int y, int z, EntityLivingBase placer, ItemStack itemStack )
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{
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AEBaseTile tile = getTileEntity( world, x, y, z );
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AEBaseTile tile = this.getTileEntity( world, x, y, z );
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if ( tile != null )
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{
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ForgeDirection mnt = findCrankable( world, x, y, z );
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ForgeDirection mnt = this.findCrankable( world, x, y, z );
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ForgeDirection forward = ForgeDirection.UP;
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if ( mnt == ForgeDirection.UP || mnt == ForgeDirection.DOWN )
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{
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@@ -128,24 +128,24 @@ public class BlockCrank extends AEBaseBlock
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}
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else
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{
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dropCrank( world, x, y, z );
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this.dropCrank( world, x, y, z );
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}
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}
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@Override
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public void onNeighborBlockChange (World world, int x, int y, int z, Block block )
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{
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AEBaseTile tile = getTileEntity( world, x, y, z );
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AEBaseTile tile = this.getTileEntity( world, x, y, z );
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if ( tile != null )
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{
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if ( !isCrankable( world, x, y, z, tile.getUp().getOpposite() ) )
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if ( !this.isCrankable( world, x, y, z, tile.getUp().getOpposite() ) )
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{
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dropCrank( world, x, y, z );
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this.dropCrank( world, x, y, z );
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}
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}
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else
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{
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dropCrank( world, x, y, z );
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this.dropCrank( world, x, y, z );
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}
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}
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