Changed access to use this qualifier
This commit is contained in:
@@ -35,8 +35,8 @@ public class BlockCellWorkbench extends AEBaseBlock
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public BlockCellWorkbench() {
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super( BlockCellWorkbench.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.StorageCells ) );
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setTileEntity( TileCellWorkbench.class );
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this.setFeature( EnumSet.of( AEFeature.StorageCells ) );
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this.setTileEntity( TileCellWorkbench.class );
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}
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@Override
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@@ -45,7 +45,7 @@ public class BlockCellWorkbench extends AEBaseBlock
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if ( p.isSneaking() )
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return false;
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TileCellWorkbench tg = getTileEntity( w, x, y, z );
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TileCellWorkbench tg = this.getTileEntity( w, x, y, z );
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if ( tg != null )
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{
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if ( Platform.isServer() )
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@@ -53,10 +53,10 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
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public BlockCharger() {
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super( BlockCharger.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.Core ) );
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setTileEntity( TileCharger.class );
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setLightOpacity( 2 );
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isFullSize = isOpaque = false;
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this.setFeature( EnumSet.of( AEFeature.Core ) );
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this.setTileEntity( TileCharger.class );
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this.setLightOpacity( 2 );
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this.isFullSize = this.isOpaque = false;
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}
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@Override
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@@ -67,7 +67,7 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
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if ( Platform.isServer() )
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{
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TileCharger tc = getTileEntity( w, x, y, z );
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TileCharger tc = this.getTileEntity( w, x, y, z );
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if ( tc != null )
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{
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tc.activate( player );
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@@ -93,7 +93,7 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
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if ( r.nextFloat() < 0.98 )
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return;
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AEBaseTile tile = getTileEntity( w, x, y, z );
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AEBaseTile tile = this.getTileEntity( w, x, y, z );
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if ( tile instanceof TileCharger )
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{
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TileCharger tc = (TileCharger) tile;
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@@ -120,7 +120,7 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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TileCharger tile = getTileEntity( w, x, y, z );
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TileCharger tile = this.getTileEntity( w, x, y, z );
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if ( tile != null )
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{
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double twoPixels = 2.0 / 16.0;
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@@ -35,8 +35,8 @@ public class BlockCondenser extends AEBaseBlock
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public BlockCondenser() {
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super( BlockCondenser.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.Core ) );
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setTileEntity( TileCondenser.class );
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this.setFeature( EnumSet.of( AEFeature.Core ) );
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this.setTileEntity( TileCondenser.class );
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}
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@Override
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@@ -47,7 +47,7 @@ public class BlockCondenser extends AEBaseBlock
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if ( Platform.isServer() )
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{
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TileCondenser tc = getTileEntity( w, x, y, z );
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TileCondenser tc = this.getTileEntity( w, x, y, z );
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if ( tc != null && !player.isSneaking() )
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{
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Platform.openGUI( player, tc, ForgeDirection.getOrientation(side), GuiBridge.GUI_CONDENSER );
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@@ -37,10 +37,10 @@ public class BlockInscriber extends AEBaseBlock
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public BlockInscriber() {
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super( BlockInscriber.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.Inscriber ) );
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setTileEntity( TileInscriber.class );
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setLightOpacity( 2 );
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isFullSize = isOpaque = false;
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this.setFeature( EnumSet.of( AEFeature.Inscriber ) );
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this.setTileEntity( TileInscriber.class );
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this.setLightOpacity( 2 );
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this.isFullSize = this.isOpaque = false;
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}
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@Override
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@@ -55,7 +55,7 @@ public class BlockInscriber extends AEBaseBlock
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if ( p.isSneaking() )
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return false;
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TileInscriber tg = getTileEntity( w, x, y, z );
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TileInscriber tg = this.getTileEntity( w, x, y, z );
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if ( tg != null )
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{
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if ( Platform.isServer() )
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@@ -38,8 +38,8 @@ public class BlockInterface extends AEBaseBlock
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public BlockInterface() {
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super( BlockInterface.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.Core ) );
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setTileEntity( TileInterface.class );
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this.setFeature( EnumSet.of( AEFeature.Core ) );
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this.setTileEntity( TileInterface.class );
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}
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@Override
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@@ -69,7 +69,7 @@ public class BlockInterface extends AEBaseBlock
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if ( p.isSneaking() )
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return false;
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TileInterface tg = getTileEntity( w, x, y, z );
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TileInterface tg = this.getTileEntity( w, x, y, z );
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if ( tg != null )
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{
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if ( Platform.isServer() )
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@@ -33,8 +33,8 @@ public class BlockLightDetector extends BlockQuartzTorch
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public BlockLightDetector() {
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super( BlockLightDetector.class );
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setFeature( EnumSet.of( AEFeature.LightDetector ) );
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setTileEntity( TileLightDetector.class );
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this.setFeature( EnumSet.of( AEFeature.LightDetector ) );
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this.setTileEntity( TileLightDetector.class );
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}
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@Override
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@@ -42,7 +42,7 @@ public class BlockLightDetector extends BlockQuartzTorch
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{
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super.onNeighborChange( world, x, y, z, tileX, tileY, tileZ );
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TileLightDetector tld = getTileEntity( world, x, y, z );
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TileLightDetector tld = this.getTileEntity( world, x, y, z );
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if ( tld != null )
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tld.updateLight();
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}
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@@ -50,7 +50,7 @@ public class BlockLightDetector extends BlockQuartzTorch
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@Override
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public int isProvidingWeakPower(IBlockAccess w, int x, int y, int z, int side)
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{
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if ( w instanceof World && ((TileLightDetector) getTileEntity( w, x, y, z )).isReady() )
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if ( w instanceof World && ((TileLightDetector) this.getTileEntity( w, x, y, z )).isReady() )
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return ((World) w).getBlockLightValue( x, y, z ) - 6;
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return 0;
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@@ -45,11 +45,11 @@ public class BlockPaint extends AEBaseBlock
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public BlockPaint() {
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super( BlockPaint.class, new MaterialLiquid( MapColor.airColor ) );
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setFeature( EnumSet.of( AEFeature.PaintBalls ) );
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setTileEntity( TilePaint.class );
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setLightOpacity( 0 );
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isFullSize = false;
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isOpaque = false;
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this.setFeature( EnumSet.of( AEFeature.PaintBalls ) );
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this.setTileEntity( TilePaint.class );
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this.setLightOpacity( 0 );
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this.isFullSize = false;
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this.isOpaque = false;
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}
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@Override
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@@ -61,7 +61,7 @@ public class BlockPaint extends AEBaseBlock
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@Override
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public int getLightValue(IBlockAccess w, int x, int y, int z)
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{
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TilePaint tp = getTileEntity( w, x, y, z );
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TilePaint tp = this.getTileEntity( w, x, y, z );
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if ( tp != null )
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{
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@@ -88,7 +88,7 @@ public class BlockPaint extends AEBaseBlock
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@Override
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public void onNeighborBlockChange(World w, int x, int y, int z, Block junk)
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{
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TilePaint tp = getTileEntity( w, x, y, z );
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TilePaint tp = this.getTileEntity( w, x, y, z );
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if ( tp != null )
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tp.onNeighborBlockChange();
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@@ -47,9 +47,9 @@ public class BlockQuartzGrowthAccelerator extends AEBaseBlock implements IOrient
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public BlockQuartzGrowthAccelerator() {
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super( BlockQuartzGrowthAccelerator.class, Material.rock );
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setStepSound( Block.soundTypeMetal );
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setFeature( EnumSet.of( AEFeature.Core ) );
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setTileEntity( TileQuartzGrowthAccelerator.class );
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this.setStepSound( Block.soundTypeMetal );
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this.setFeature( EnumSet.of( AEFeature.Core ) );
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this.setTileEntity( TileQuartzGrowthAccelerator.class );
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}
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@Override
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@@ -71,7 +71,7 @@ public class BlockQuartzGrowthAccelerator extends AEBaseBlock implements IOrient
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if ( !AEConfig.instance.enableEffects )
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return;
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TileQuartzGrowthAccelerator tileQuartzGrowthAccelerator = getTileEntity( w, x, y, z );
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TileQuartzGrowthAccelerator tileQuartzGrowthAccelerator = this.getTileEntity( w, x, y, z );
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if ( tileQuartzGrowthAccelerator != null && tileQuartzGrowthAccelerator.hasPower && CommonHelper.proxy.shouldAddParticles( r ) )
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{
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@@ -53,14 +53,14 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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protected BlockQuartzTorch(Class which) {
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super( which, Material.circuits );
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setLightOpacity( 0 );
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isFullSize = isOpaque = false;
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this.setLightOpacity( 0 );
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this.isFullSize = this.isOpaque = false;
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}
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public BlockQuartzTorch() {
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this( BlockQuartzTorch.class );
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setFeature( EnumSet.of( AEFeature.DecorativeLights ) );
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setLightLevel( 0.9375F );
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this.setFeature( EnumSet.of( AEFeature.DecorativeLights ) );
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this.setLightLevel( 0.9375F );
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}
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@Override
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@@ -86,7 +86,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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public boolean canPlaceBlockAt(World w, int x, int y, int z)
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{
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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if ( canPlaceAt( w, x, y, z, dir ) )
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if ( this.canPlaceAt( w, x, y, z, dir ) )
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return true;
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return false;
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}
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@@ -99,21 +99,21 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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@Override
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public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
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{
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return canPlaceAt( w, x, y, z, up.getOpposite() );
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return this.canPlaceAt( w, x, y, z, up.getOpposite() );
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}
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@Override
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public void onNeighborBlockChange(World w, int x, int y, int z, Block id)
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{
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ForgeDirection up = getOrientable( w, x, y, z ).getUp();
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if ( !canPlaceAt( w, x, y, z, up.getOpposite() ) )
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dropTorch( w, x, y, z );
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ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
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if ( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
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this.dropTorch( w, x, y, z );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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ForgeDirection up = getOrientable( w, x, y, z ).getUp();
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ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
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double xOff = -0.3 * up.offsetX;
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double yOff = -0.3 * up.offsetY;
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double zOff = -0.3 * up.offsetZ;
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@@ -139,7 +139,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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if ( r.nextFloat() < 0.98 )
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return;
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ForgeDirection up = getOrientable( w, x, y, z ).getUp();
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ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
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double xOff = -0.3 * up.offsetX;
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double yOff = -0.3 * up.offsetY;
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double zOff = -0.3 * up.offsetZ;
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@@ -37,8 +37,8 @@ public class BlockSecurity extends AEBaseBlock
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public BlockSecurity() {
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super( BlockSecurity.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.Security ) );
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setTileEntity( TileSecurity.class );
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this.setFeature( EnumSet.of( AEFeature.Security ) );
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this.setTileEntity( TileSecurity.class );
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}
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@Override
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@@ -53,7 +53,7 @@ public class BlockSecurity extends AEBaseBlock
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if ( p.isSneaking() )
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return false;
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TileSecurity tg = getTileEntity( w, x, y, z );
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TileSecurity tg = this.getTileEntity( w, x, y, z );
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if ( tg != null )
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{
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if ( Platform.isClient() )
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@@ -48,10 +48,10 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
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public BlockSkyCompass() {
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super( BlockSkyCompass.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.MeteoriteCompass ) );
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setTileEntity( TileSkyCompass.class );
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isOpaque = isFullSize = false;
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lightOpacity = 0;
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this.setFeature( EnumSet.of( AEFeature.MeteoriteCompass ) );
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this.setTileEntity( TileSkyCompass.class );
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this.isOpaque = this.isFullSize = false;
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this.lightOpacity = 0;
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}
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@Override
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@@ -78,7 +78,7 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
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public boolean canPlaceBlockAt(World w, int x, int y, int z)
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{
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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if ( canPlaceAt( w, x, y, z, dir ) )
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if ( this.canPlaceAt( w, x, y, z, dir ) )
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return true;
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return false;
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}
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@@ -91,25 +91,25 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
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@Override
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public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
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{
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TileSkyCompass sc = getTileEntity( w, x, y, z );
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TileSkyCompass sc = this.getTileEntity( w, x, y, z );
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if ( sc != null )
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return false;
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return canPlaceAt( w, x, y, z, forward.getOpposite() );
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return this.canPlaceAt( w, x, y, z, forward.getOpposite() );
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}
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@Override
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public void onNeighborBlockChange(World w, int x, int y, int z, Block id)
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{
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TileSkyCompass sc = getTileEntity( w, x, y, z );
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TileSkyCompass sc = this.getTileEntity( w, x, y, z );
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ForgeDirection up = sc.getForward();
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if ( !canPlaceAt( w, x, y, z, up.getOpposite() ) )
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dropTorch( w, x, y, z );
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if ( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
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this.dropTorch( w, x, y, z );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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TileSkyCompass tile = getTileEntity( w, x, y, z );
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TileSkyCompass tile = this.getTileEntity( w, x, y, z );
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if ( tile != null )
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{
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ForgeDirection forward = tile.getForward();
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@@ -57,12 +57,12 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
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public BlockTinyTNT() {
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super( BlockTinyTNT.class, Material.tnt );
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setFeature( EnumSet.of( AEFeature.TinyTNT ) );
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setLightOpacity( 1 );
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setBlockBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
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isFullSize = isOpaque = false;
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setStepSound( soundTypeGrass );
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setHardness( 0F );
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this.setFeature( EnumSet.of( AEFeature.TinyTNT ) );
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this.setLightOpacity( 1 );
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this.setBlockBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
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this.isFullSize = this.isOpaque = false;
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this.setStepSound( soundTypeGrass );
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this.setHardness( 0F );
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EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.TINY_TNT, AppEng.instance, 16, 4, true );
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}
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@@ -41,9 +41,9 @@ public class BlockVibrationChamber extends AEBaseBlock
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public BlockVibrationChamber() {
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super( BlockVibrationChamber.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.PowerGen ) );
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setTileEntity( TileVibrationChamber.class );
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setHardness( 4.2F );
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this.setFeature( EnumSet.of( AEFeature.PowerGen ) );
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this.setTileEntity( TileVibrationChamber.class );
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this.setHardness( 4.2F );
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}
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@Override
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@@ -54,7 +54,7 @@ public class BlockVibrationChamber extends AEBaseBlock
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if ( Platform.isServer() )
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{
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TileVibrationChamber tc = getTileEntity( w, x, y, z );
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TileVibrationChamber tc = this.getTileEntity( w, x, y, z );
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if ( tc != null && !player.isSneaking() )
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{
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Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
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@@ -69,9 +69,9 @@ public class BlockVibrationChamber extends AEBaseBlock
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public IIcon getIcon(IBlockAccess w, int x, int y, int z, int s)
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{
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IIcon ico = super.getIcon( w, x, y, z, s );
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TileVibrationChamber tvc = getTileEntity( w, x, y, z );
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TileVibrationChamber tvc = this.getTileEntity( w, x, y, z );
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if ( tvc != null && tvc.isOn && ico == getRendererInstance().getTexture( ForgeDirection.SOUTH ) )
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if ( tvc != null && tvc.isOn && ico == this.getRendererInstance().getTexture( ForgeDirection.SOUTH ) )
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{
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return ExtraBlockTextures.BlockVibrationChamberFrontOn.getIcon();
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}
|
||||
@@ -85,7 +85,7 @@ public class BlockVibrationChamber extends AEBaseBlock
|
||||
if ( !AEConfig.instance.enableEffects )
|
||||
return;
|
||||
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
if ( tile instanceof TileVibrationChamber )
|
||||
{
|
||||
TileVibrationChamber tc = (TileVibrationChamber) tile;
|
||||
|
||||
Reference in New Issue
Block a user