Changed access to use this qualifier
This commit is contained in:
@@ -53,10 +53,10 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
|
||||
|
||||
public BlockCharger() {
|
||||
super( BlockCharger.class, Material.iron );
|
||||
setFeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntity( TileCharger.class );
|
||||
setLightOpacity( 2 );
|
||||
isFullSize = isOpaque = false;
|
||||
this.setFeature( EnumSet.of( AEFeature.Core ) );
|
||||
this.setTileEntity( TileCharger.class );
|
||||
this.setLightOpacity( 2 );
|
||||
this.isFullSize = this.isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -67,7 +67,7 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
|
||||
|
||||
if ( Platform.isServer() )
|
||||
{
|
||||
TileCharger tc = getTileEntity( w, x, y, z );
|
||||
TileCharger tc = this.getTileEntity( w, x, y, z );
|
||||
if ( tc != null )
|
||||
{
|
||||
tc.activate( player );
|
||||
@@ -93,7 +93,7 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
|
||||
if ( r.nextFloat() < 0.98 )
|
||||
return;
|
||||
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
AEBaseTile tile = this.getTileEntity( w, x, y, z );
|
||||
if ( tile instanceof TileCharger )
|
||||
{
|
||||
TileCharger tc = (TileCharger) tile;
|
||||
@@ -120,7 +120,7 @@ public class BlockCharger extends AEBaseBlock implements ICustomCollision
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
|
||||
{
|
||||
TileCharger tile = getTileEntity( w, x, y, z );
|
||||
TileCharger tile = this.getTileEntity( w, x, y, z );
|
||||
if ( tile != null )
|
||||
{
|
||||
double twoPixels = 2.0 / 16.0;
|
||||
|
||||
Reference in New Issue
Block a user