Changed access to use this qualifier
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@@ -48,10 +48,10 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
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public BlockSkyCompass() {
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super( BlockSkyCompass.class, Material.iron );
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setFeature( EnumSet.of( AEFeature.MeteoriteCompass ) );
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setTileEntity( TileSkyCompass.class );
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isOpaque = isFullSize = false;
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lightOpacity = 0;
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this.setFeature( EnumSet.of( AEFeature.MeteoriteCompass ) );
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this.setTileEntity( TileSkyCompass.class );
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this.isOpaque = this.isFullSize = false;
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this.lightOpacity = 0;
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}
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@Override
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@@ -78,7 +78,7 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
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public boolean canPlaceBlockAt(World w, int x, int y, int z)
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{
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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if ( canPlaceAt( w, x, y, z, dir ) )
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if ( this.canPlaceAt( w, x, y, z, dir ) )
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return true;
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return false;
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}
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@@ -91,25 +91,25 @@ public class BlockSkyCompass extends AEBaseBlock implements ICustomCollision
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@Override
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public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
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{
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TileSkyCompass sc = getTileEntity( w, x, y, z );
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TileSkyCompass sc = this.getTileEntity( w, x, y, z );
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if ( sc != null )
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return false;
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return canPlaceAt( w, x, y, z, forward.getOpposite() );
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return this.canPlaceAt( w, x, y, z, forward.getOpposite() );
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}
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@Override
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public void onNeighborBlockChange(World w, int x, int y, int z, Block id)
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{
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TileSkyCompass sc = getTileEntity( w, x, y, z );
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TileSkyCompass sc = this.getTileEntity( w, x, y, z );
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ForgeDirection up = sc.getForward();
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if ( !canPlaceAt( w, x, y, z, up.getOpposite() ) )
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dropTorch( w, x, y, z );
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if ( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
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this.dropTorch( w, x, y, z );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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TileSkyCompass tile = getTileEntity( w, x, y, z );
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TileSkyCompass tile = this.getTileEntity( w, x, y, z );
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if ( tile != null )
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{
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ForgeDirection forward = tile.getForward();
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