Changed access to use this qualifier
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@@ -54,22 +54,22 @@ public class BlockSkyChest extends AEBaseBlock implements ICustomCollision
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public BlockSkyChest() {
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super( BlockSkyChest.class, Material.rock );
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setFeature( EnumSet.of( AEFeature.Core, AEFeature.SkyStoneChests ) );
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setTileEntity( TileSkyChest.class );
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isOpaque = isFullSize = false;
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lightOpacity = 0;
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hasSubtypes = true;
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setHardness( 50 );
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blockResistance = 150.0f;
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this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.SkyStoneChests ) );
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this.setTileEntity( TileSkyChest.class );
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this.isOpaque = this.isFullSize = false;
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this.lightOpacity = 0;
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this.hasSubtypes = true;
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this.setHardness( 50 );
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this.blockResistance = 150.0f;
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}
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@Override
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public String getUnlocalizedName(ItemStack is)
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{
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if ( is.getItemDamage() == 1 )
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return getUnlocalizedName() + ".Block";
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return this.getUnlocalizedName() + ".Block";
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return getUnlocalizedName();
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return this.getUnlocalizedName();
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}
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@Override
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@@ -107,7 +107,7 @@ public class BlockSkyChest extends AEBaseBlock implements ICustomCollision
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public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
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{
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if ( Platform.isServer() )
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Platform.openGUI( player, getTileEntity( w, x, y, z ), ForgeDirection.getOrientation( side ), GuiBridge.GUI_SKYCHEST );
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Platform.openGUI( player, this.getTileEntity( w, x, y, z ), ForgeDirection.getOrientation( side ), GuiBridge.GUI_SKYCHEST );
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return true;
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}
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@@ -121,7 +121,7 @@ public class BlockSkyChest extends AEBaseBlock implements ICustomCollision
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
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{
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TileSkyChest sk = getTileEntity( w, x, y, z );
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TileSkyChest sk = this.getTileEntity( w, x, y, z );
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double sc = 0.06;
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ForgeDirection o = ForgeDirection.UNKNOWN;
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