Changed access to use this qualifier

This commit is contained in:
yueh
2014-12-29 15:13:47 +01:00
parent 2a5e57a59b
commit f471513bd0
604 changed files with 11573 additions and 11573 deletions
+59 -59
View File
@@ -92,7 +92,7 @@ public abstract class AEBaseGui extends GuiContainer
public AEBaseGui(Container container)
{
super( container );
subGui = switchingGuis;
this.subGui = switchingGuis;
switchingGuis = false;
}
@@ -111,7 +111,7 @@ public abstract class AEBaseGui extends GuiContainer
public boolean isSubGui()
{
return subGui;
return this.subGui;
}
@Override
@@ -125,7 +125,7 @@ public abstract class AEBaseGui extends GuiContainer
if ( i.next() instanceof SlotME )
i.remove();
for (InternalSlotME me : meSlots)
for (InternalSlotME me : this.meSlots)
slots.add( new SlotME( me ) );
}
@@ -145,21 +145,21 @@ public abstract class AEBaseGui extends GuiContainer
{
int x = Mouse.getEventX() * this.width / this.mc.displayWidth;
int y = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
mouseWheelEvent( x, y, i / Math.abs( i ) );
this.mouseWheelEvent( x, y, i / Math.abs( i ) );
}
else if ( i != 0 && myScrollBar != null )
myScrollBar.wheel( i );
else if ( i != 0 && this.myScrollBar != null )
this.myScrollBar.wheel( i );
}
protected void mouseWheelEvent(int x, int y, int wheel)
{
Slot slot = getSlot( x, y );
Slot slot = this.getSlot( x, y );
if ( slot instanceof SlotME )
{
IAEItemStack item = ((SlotME) slot).getAEStack();
if ( item != null )
{
((AEBaseContainer) inventorySlots).setTargetStack( item );
((AEBaseContainer) this.inventorySlots).setTargetStack( item );
InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
int times = Math.abs( wheel );
final int inventorySize = this.getInventorySlots().size();
@@ -176,13 +176,13 @@ public abstract class AEBaseGui extends GuiContainer
public void onGuiClosed()
{
super.onGuiClosed();
subGui = true; // in case the gui is reopened later ( i'm looking at you NEI )
this.subGui = true; // in case the gui is reopened later ( i'm looking at you NEI )
}
@Override
protected void mouseClicked(int xCoord, int yCoord, int btn)
{
drag_click.clear();
this.drag_click.clear();
if ( btn == 1 )
{
@@ -217,7 +217,7 @@ public abstract class AEBaseGui extends GuiContainer
{
final InventoryAction action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
if ( drag_click.size() > 1 )
if ( this.drag_click.size() > 1 )
return;
PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
@@ -259,7 +259,7 @@ public abstract class AEBaseGui extends GuiContainer
if ( Keyboard.isKeyDown( Keyboard.KEY_SPACE ) )
{
if ( enableSpaceClicking() )
if ( this.enableSpaceClicking() )
{
IAEItemStack stack = null;
if ( slot instanceof SlotME )
@@ -270,7 +270,7 @@ public abstract class AEBaseGui extends GuiContainer
if ( !(slot instanceof SlotME) && slot != null )
slotNum = slot.slotNumber;
((AEBaseContainer) inventorySlots).setTargetStack( stack );
((AEBaseContainer) this.inventorySlots).setTargetStack( stack );
PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, slotNum, 0 );
NetworkHandler.instance.sendToServer( p );
return;
@@ -356,7 +356,7 @@ public abstract class AEBaseGui extends GuiContainer
if ( action != null )
{
((AEBaseContainer) inventorySlots).setTargetStack( stack );
((AEBaseContainer) this.inventorySlots).setTargetStack( stack );
PacketInventoryAction p = new PacketInventoryAction( action, this.getInventorySlots().size(), 0 );
NetworkHandler.instance.sendToServer( p );
}
@@ -364,21 +364,21 @@ public abstract class AEBaseGui extends GuiContainer
return;
}
if ( !disableShiftClick && isShiftKeyDown() )
if ( !this.disableShiftClick && isShiftKeyDown() )
{
disableShiftClick = true;
this.disableShiftClick = true;
if ( dbl_whichItem == null || bl_clicked != slot || dbl_clickTimer.elapsed( TimeUnit.MILLISECONDS ) > 150 )
if ( this.dbl_whichItem == null || this.bl_clicked != slot || this.dbl_clickTimer.elapsed( TimeUnit.MILLISECONDS ) > 150 )
{
// some simple double click logic.
bl_clicked = slot;
dbl_clickTimer = Stopwatch.createStarted();
this.bl_clicked = slot;
this.dbl_clickTimer = Stopwatch.createStarted();
if ( slot != null )
dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : null;
this.dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : null;
else
dbl_whichItem = null;
this.dbl_whichItem = null;
}
else if ( dbl_whichItem != null )
else if ( this.dbl_whichItem != null )
{
// a replica of the weird broken vanilla feature.
@@ -386,14 +386,14 @@ public abstract class AEBaseGui extends GuiContainer
for (Slot inventorySlot : slots)
{
if ( inventorySlot != null && inventorySlot.canTakeStack( this.mc.thePlayer ) && inventorySlot.getHasStack()
&& inventorySlot.inventory == slot.inventory && Container.func_94527_a( inventorySlot, dbl_whichItem, true ) )
&& inventorySlot.inventory == slot.inventory && Container.func_94527_a( inventorySlot, this.dbl_whichItem, true ) )
{
this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, ctrlDown, 1 );
}
}
}
disableShiftClick = false;
this.disableShiftClick = false;
}
super.handleMouseClick( slot, slotIdx, ctrlDown, key );
@@ -407,10 +407,10 @@ public abstract class AEBaseGui extends GuiContainer
if ( slot instanceof SlotFake && itemstack != null )
{
drag_click.add( slot );
if ( drag_click.size() > 1 )
this.drag_click.add( slot );
if ( this.drag_click.size() > 1 )
{
for (Slot dr : drag_click)
for (Slot dr : this.drag_click)
{
PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE,
dr.slotNumber, 0 );
@@ -450,9 +450,9 @@ public abstract class AEBaseGui extends GuiContainer
final List<Slot> slots = this.getInventorySlots();
for (Slot s : slots)
{
if ( s.getSlotIndex() == j && s.inventory == ((AEBaseContainer) inventorySlots).getPlayerInv() )
if ( s.getSlotIndex() == j && s.inventory == ((AEBaseContainer) this.inventorySlots).getPlayerInv() )
{
if ( !s.canTakeStack( ((AEBaseContainer) inventorySlots).getPlayerInv().player ) )
if ( !s.canTakeStack( ((AEBaseContainer) this.inventorySlots).getPlayerInv().player ) )
{
return false;
}
@@ -468,7 +468,7 @@ public abstract class AEBaseGui extends GuiContainer
{
for (Slot s : slots)
{
if ( s.getSlotIndex() == j && s.inventory == ((AEBaseContainer) inventorySlots).getPlayerInv() )
if ( s.getSlotIndex() == j && s.inventory == ((AEBaseContainer) this.inventorySlots).getPlayerInv() )
{
NetworkHandler.instance.sendToServer( new PacketSwapSlots( s.slotNumber, theSlot.slotNumber ) );
return true;
@@ -488,10 +488,10 @@ public abstract class AEBaseGui extends GuiContainer
super.drawScreen( mouse_x, mouse_y, btn );
boolean hasClicked = Mouse.isButtonDown( 0 );
if ( hasClicked && myScrollBar != null )
myScrollBar.click( this, mouse_x - guiLeft, mouse_y - guiTop );
if ( hasClicked && this.myScrollBar != null )
this.myScrollBar.click( this, mouse_x - this.guiLeft, mouse_y - this.guiTop );
for (Object c : buttonList)
for (Object c : this.buttonList)
{
if ( c instanceof ITooltip )
{
@@ -508,7 +508,7 @@ public abstract class AEBaseGui extends GuiContainer
String msg = tooltip.getMessage();
if ( msg != null )
drawTooltip( x + 11, y + 4, 0, msg );
this.drawTooltip( x + 11, y + 4, 0, msg );
}
}
}
@@ -532,7 +532,7 @@ public abstract class AEBaseGui extends GuiContainer
for (var6 = 0; var6 < var4.length; ++var6)
{
var7 = fontRendererObj.getStringWidth( var4[var6] );
var7 = this.fontRendererObj.getStringWidth( var4[var6] );
if ( var7 > var5 )
{
@@ -637,10 +637,10 @@ public abstract class AEBaseGui extends GuiContainer
@Override
final protected void drawGuiContainerBackgroundLayer(float f, int x, int y)
{
int ox = guiLeft; // (width - xSize) / 2;
int oy = guiTop; // (height - ySize) / 2;
int ox = this.guiLeft; // (width - xSize) / 2;
int oy = this.guiTop; // (height - ySize) / 2;
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
drawBG( ox, oy, x, y );
this.drawBG( ox, oy, x, y );
final List<Slot> slots = this.getInventorySlots();
for (Slot slot : slots)
@@ -671,30 +671,30 @@ public abstract class AEBaseGui extends GuiContainer
@Override
final protected void drawGuiContainerForegroundLayer(int x, int y)
{
int ox = guiLeft; // (width - xSize) / 2;
int oy = guiTop; // (height - ySize) / 2;
int ox = this.guiLeft; // (width - xSize) / 2;
int oy = this.guiTop; // (height - ySize) / 2;
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
if ( myScrollBar != null )
myScrollBar.draw( this );
if ( this.myScrollBar != null )
this.myScrollBar.draw( this );
drawFG( ox, oy, x, y );
this.drawFG( ox, oy, x, y );
}
protected String getGuiDisplayName(String in)
{
return hasCustomInventoryName() ? getInventoryName() : in;
return this.hasCustomInventoryName() ? this.getInventoryName() : in;
}
private String getInventoryName()
{
return ((AEBaseContainer) inventorySlots).customName;
return ((AEBaseContainer) this.inventorySlots).customName;
}
private boolean hasCustomInventoryName()
{
if ( inventorySlots instanceof AEBaseContainer )
return ((AEBaseContainer) inventorySlots).customName != null;
if ( this.inventorySlots instanceof AEBaseContainer )
return ((AEBaseContainer) this.inventorySlots).customName != null;
return false;
}
@@ -704,7 +704,7 @@ public abstract class AEBaseGui extends GuiContainer
for (Slot slot : slots)
{
// isPointInRegion
if ( func_146978_c( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mouseX, mouseY ) )
if ( this.func_146978_c( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mouseX, mouseY ) )
{
return slot;
}
@@ -761,25 +761,25 @@ public abstract class AEBaseGui extends GuiContainer
public void a(Slot s)
{
drawSlot( s );
this.drawSlot( s );
}
public void func_146977_a(Slot s)
{
drawSlot( s );
this.drawSlot( s );
}
public void drawSlot(Slot s)
{
if ( s instanceof SlotME )
{
RenderItem pIR = setItemRender( aeRenderItem );
RenderItem pIR = this.setItemRender( this.aeRenderItem );
try
{
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
if ( !isPowered() )
if ( !this.isPowered() )
{
GL11.glDisable( GL11.GL_LIGHTING );
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66111111 );
@@ -789,9 +789,9 @@ public abstract class AEBaseGui extends GuiContainer
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
aeRenderItem.aeStack = ((SlotME) s).getAEStack();
this.aeRenderItem.aeStack = ((SlotME) s).getAEStack();
safeDrawSlot( s );
this.safeDrawSlot( s );
}
catch (Exception err)
{
@@ -799,7 +799,7 @@ public abstract class AEBaseGui extends GuiContainer
if ( Platform.isDrawing( Tessellator.instance ) )
Tessellator.instance.draw();
}
setItemRender( pIR );
this.setItemRender( pIR );
return;
}
else
@@ -812,7 +812,7 @@ public abstract class AEBaseGui extends GuiContainer
AppEngSlot aes = (AppEngSlot) s;
if ( aes.getIcon() >= 0 )
{
bindTexture( "guis/states.png" );
this.bindTexture( "guis/states.png" );
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
Tessellator tessellator = Tessellator.instance;
@@ -894,10 +894,10 @@ public abstract class AEBaseGui extends GuiContainer
if ( s instanceof AppEngSlot )
{
((AppEngSlot) s).isDisplay = true;
safeDrawSlot( s );
this.safeDrawSlot( s );
}
else
safeDrawSlot( s );
this.safeDrawSlot( s );
return;
}
@@ -907,7 +907,7 @@ public abstract class AEBaseGui extends GuiContainer
}
}
// do the usual for non-ME Slots.
safeDrawSlot( s );
this.safeDrawSlot( s );
}
}