Changed access to use this qualifier

This commit is contained in:
yueh
2014-12-29 15:13:47 +01:00
parent 2a5e57a59b
commit f471513bd0
604 changed files with 11573 additions and 11573 deletions
@@ -80,42 +80,42 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
{
IIcon texture = null;
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) );
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) );
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) );
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) );
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) );
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) );
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness );
@@ -134,44 +134,44 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
{
renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) );
setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
renderer.setOverrideBlockTexture( null );
}
@@ -186,7 +186,7 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
{
if ( tma.isPowered() )
{
renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH );
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH );
TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f );
Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
@@ -204,12 +204,12 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
BusRenderer.instance.renderer.blockAccess = renderer.blockAccess;
renderer = BusRenderer.instance.renderer;
preRenderInWorld( block, world, x, y, z, renderer );
this.preRenderInWorld( block, world, x, y, z, renderer );
tma.lightCache = BusRenderHelper.instance.useSimplifiedRendering( x, y, z, this, tma.lightCache );
BusRenderer.instance.renderer.isFacade = true;
IOrientable te = getOrientable( block, world, x, y, z );
IOrientable te = this.getOrientable( block, world, x, y, z );
ForgeDirection fdy = te.getUp();
ForgeDirection fdz = te.getForward();
@@ -217,49 +217,49 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
renderer.renderAllFaces = true;
renderCableAt( 0.11D, world, x, y, z, block, renderer, 0.141D, false );
renderCableAt( 0.188D, world, x, y, z, block, renderer, 0.1875D, true );
this.renderCableAt( 0.11D, world, x, y, z, block, renderer, 0.141D, false );
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, 0.1875D, true );
blk.getRendererInstance().setTemporaryRenderIcon( blk.getIcon( 0, 0 ) );
renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
// sides...
renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
BusRenderHelper.instance.normalRendering();
@@ -269,7 +269,7 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
renderer.renderAllFaces = false;
BusRenderer.instance.renderer.isFacade = false;
postRenderInWorld( renderer );
this.postRenderInWorld( renderer );
return true;
}