Changed access to use this qualifier

This commit is contained in:
yueh
2014-12-29 15:13:47 +01:00
parent 2a5e57a59b
commit f471513bd0
604 changed files with 11573 additions and 11573 deletions
@@ -62,9 +62,9 @@ public class RenderBlockSkyChest extends BaseBlockRender
GL11.glScalef( 1.0F, -1F, -1F );
GL11.glTranslatef( -0.0F, -1.0F, -1.0F );
model.chestLid.offsetY = -(0.9f / 16.0f);
model.chestLid.rotateAngleX = -((lidAngle * 3.141593F) / 2.0F);
model.renderAll();
this.model.chestLid.offsetY = -(0.9f / 16.0f);
this.model.chestLid.rotateAngleX = -((lidAngle * 3.141593F) / 2.0F);
this.model.renderAll();
GL11.glDisable( 32826 /* GL_RESCALE_NORMAL_EXT */);
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
@@ -122,9 +122,9 @@ public class RenderBlockSkyChest extends BaseBlockRender
lidAngle = 1.0F - lidAngle;
lidAngle = 1.0F - lidAngle * lidAngle * lidAngle;
model.chestLid.offsetY = -(1.01f / 16.0f);
model.chestLid.rotateAngleX = -((lidAngle * 3.141593F) / 2.0F);
model.renderAll();
this.model.chestLid.offsetY = -(1.01f / 16.0f);
this.model.chestLid.rotateAngleX = -((lidAngle * 3.141593F) / 2.0F);
this.model.renderAll();
GL11.glDisable( 32826 /* GL_RESCALE_NORMAL_EXT */);
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );