Changed access to use this qualifier
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@@ -36,14 +36,14 @@ public class AssemblerFX extends EntityFX
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public AssemblerFX(World w, double x, double y, double z, double r, double g, double b, float speed, IAEItemStack is) {
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super( w, x, y, z, r, g, b );
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motionX = 0;
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motionY = 0;
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motionZ = 0;
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item = is;
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this.motionX = 0;
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this.motionY = 0;
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this.motionZ = 0;
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this.item = is;
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this.speed = speed;
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fi = new EntityFloatingItem( this, w, x, y, z, is.getItemStack() );
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w.spawnEntityInWorld( fi );
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particleMaxAge = (int) Math.ceil( Math.max( 1, 100.0f / speed ) ) + 2;
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this.fi = new EntityFloatingItem( this, w, x, y, z, is.getItemStack() );
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w.spawnEntityInWorld( this.fi );
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this.particleMaxAge = (int) Math.ceil( Math.max( 1, 100.0f / speed ) ) + 2;
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}
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@Override
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@@ -58,25 +58,25 @@ public class AssemblerFX extends EntityFX
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{
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super.onUpdate();
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if ( isDead )
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fi.setDead();
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if ( this.isDead )
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this.fi.setDead();
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else
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{
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float lifeSpan = (float) this.particleAge / (float) this.particleMaxAge;
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fi.setProgress( lifeSpan );
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this.fi.setProgress( lifeSpan );
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}
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}
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@Override
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public void renderParticle(Tessellator tess, float l, float rX, float rY, float rZ, float rYZ, float rXY)
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{
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time += l;
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if ( time > 4.0 )
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this.time += l;
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if ( this.time > 4.0 )
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{
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time -= 4.0;
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this.time -= 4.0;
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// if ( CommonHelper.proxy.shouldAddParticles( r ) )
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for (int x = 0; x < (int) Math.ceil( speed / 5 ); x++)
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CommonHelper.proxy.spawnEffect( EffectType.Crafting, worldObj, posX, posY, posZ, null );
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for (int x = 0; x < (int) Math.ceil( this.speed / 5 ); x++)
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CommonHelper.proxy.spawnEffect( EffectType.Crafting, this.worldObj, this.posX, this.posY, this.posZ, null );
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}
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}
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