Changed access to use this qualifier
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@@ -65,7 +65,7 @@ public class LayerISidedInventory extends LayerBase implements ISidedInventory
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for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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{
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IPart bp = getPart( side );
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IPart bp = this.getPart( side );
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if ( bp instanceof ISidedInventory )
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{
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ISidedInventory part = (ISidedInventory) bp;
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@@ -92,7 +92,7 @@ public class LayerISidedInventory extends LayerBase implements ISidedInventory
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ForgeDirection currentSide = ForgeDirection.UNKNOWN;
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for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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if ( getPart( side ) == sides )
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if ( this.getPart( side ) == sides )
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{
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currentSide = side;
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break;
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@@ -108,9 +108,9 @@ public class LayerISidedInventory extends LayerBase implements ISidedInventory
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}
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if ( sideData == null || slots == null )
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invLayer = null;
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this.invLayer = null;
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else
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invLayer = new InvLayerData( sideData, inventories, slots );
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this.invLayer = new InvLayerData( sideData, inventories, slots );
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// make sure inventory is updated before we call FMP.
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super.notifyNeighbors();
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@@ -119,71 +119,71 @@ public class LayerISidedInventory extends LayerBase implements ISidedInventory
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@Override
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public ItemStack decrStackSize(int slot, int amount)
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{
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if ( invLayer == null )
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if ( this.invLayer == null )
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return null;
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return invLayer.decreaseStackSize( slot, amount );
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return this.invLayer.decreaseStackSize( slot, amount );
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}
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@Override
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public int getSizeInventory()
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{
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if ( invLayer == null )
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if ( this.invLayer == null )
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return 0;
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return invLayer.getSizeInventory();
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return this.invLayer.getSizeInventory();
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}
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@Override
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public ItemStack getStackInSlot(int slot)
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{
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if ( invLayer == null )
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if ( this.invLayer == null )
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return null;
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return invLayer.getStackInSlot( slot );
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return this.invLayer.getStackInSlot( slot );
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}
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@Override
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public boolean isItemValidForSlot(int slot, ItemStack itemstack)
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{
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if ( invLayer == null )
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if ( this.invLayer == null )
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return false;
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return invLayer.isItemValidForSlot( slot, itemstack );
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return this.invLayer.isItemValidForSlot( slot, itemstack );
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}
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@Override
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public void setInventorySlotContents(int slot, ItemStack itemstack)
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{
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if ( invLayer == null )
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if ( this.invLayer == null )
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return;
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invLayer.setInventorySlotContents( slot, itemstack );
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this.invLayer.setInventorySlotContents( slot, itemstack );
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}
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@Override
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public boolean canExtractItem(int slot, ItemStack itemstack, int side)
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{
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if ( invLayer == null )
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if ( this.invLayer == null )
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return false;
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return invLayer.canExtractItem( slot, itemstack, side );
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return this.invLayer.canExtractItem( slot, itemstack, side );
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}
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@Override
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public boolean canInsertItem(int slot, ItemStack itemstack, int side)
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{
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if ( invLayer == null )
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if ( this.invLayer == null )
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return false;
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return invLayer.canInsertItem( slot, itemstack, side );
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return this.invLayer.canInsertItem( slot, itemstack, side );
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}
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@Override
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public void markDirty()
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{
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if ( invLayer != null )
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invLayer.markDirty();
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if ( this.invLayer != null )
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this.invLayer.markDirty();
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super.markForSave();
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}
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@@ -191,8 +191,8 @@ public class LayerISidedInventory extends LayerBase implements ISidedInventory
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@Override
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public int[] getAccessibleSlotsFromSide(int side)
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{
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if ( invLayer != null )
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return invLayer.getAccessibleSlotsFromSide( side );
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if ( this.invLayer != null )
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return this.invLayer.getAccessibleSlotsFromSide( side );
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return nullSides;
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}
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