Changed access to use this qualifier

This commit is contained in:
yueh
2014-12-29 15:13:47 +01:00
parent 2a5e57a59b
commit f471513bd0
604 changed files with 11573 additions and 11573 deletions
@@ -32,7 +32,7 @@ public class PartDarkMonitor extends PartMonitor
public PartDarkMonitor(ItemStack is) {
super( PartDarkMonitor.class, is, false );
notLightSource = false;
this.notLightSource = false;
}
@Override
@@ -42,11 +42,11 @@ public class PartDarkMonitor extends PartMonitor
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.setTexture( CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorBack.getIcon(),
is.getIconIndex(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
this.is.getIconIndex(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
rh.renderInventoryBox( renderer );
rh.setInvColor( getColor().mediumVariant );
rh.renderInventoryFace( frontBright.getIcon(), ForgeDirection.SOUTH, renderer );
rh.setInvColor( this.getColor().mediumVariant );
rh.renderInventoryFace( this.frontBright.getIcon(), ForgeDirection.SOUTH, renderer );
rh.setBounds( 4, 4, 13, 12, 12, 14 );
rh.renderInventoryBox( renderer );
@@ -57,19 +57,19 @@ public class PartDarkMonitor extends PartMonitor
public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
{
rh.setTexture( CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorBack.getIcon(),
is.getIconIndex(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
this.is.getIconIndex(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
rh.setBounds( 2, 2, 14, 14, 14, 16 );
rh.renderBlock( x, y, z, renderer );
if ( getLightLevel() > 0 )
if ( this.getLightLevel() > 0 )
{
int l = 13;
Tessellator.instance.setBrightness( l << 20 | l << 4 );
}
Tessellator.instance.setColorOpaque_I( getColor().mediumVariant );
rh.renderFace( x, y, z, frontBright.getIcon(), ForgeDirection.SOUTH, renderer );
Tessellator.instance.setColorOpaque_I( this.getColor().mediumVariant );
rh.renderFace( x, y, z, this.frontBright.getIcon(), ForgeDirection.SOUTH, renderer );
rh.setBounds( 4, 4, 13, 12, 12, 14 );
rh.renderBlock( x, y, z, renderer );