Changed access to use this qualifier
This commit is contained in:
@@ -52,33 +52,33 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
@TileEvent(TileEventType.TICK)
|
||||
public void Tick_TileCrank()
|
||||
{
|
||||
if ( rotation > 0 )
|
||||
if ( this.rotation > 0 )
|
||||
{
|
||||
visibleRotation -= 360 / (ticksPerRotation);
|
||||
charge++;
|
||||
if ( charge >= ticksPerRotation )
|
||||
this.visibleRotation -= 360 / (this.ticksPerRotation);
|
||||
this.charge++;
|
||||
if ( this.charge >= this.ticksPerRotation )
|
||||
{
|
||||
charge -= ticksPerRotation;
|
||||
ICrankable g = getGrinder();
|
||||
this.charge -= this.ticksPerRotation;
|
||||
ICrankable g = this.getGrinder();
|
||||
if ( g != null )
|
||||
g.applyTurn();
|
||||
}
|
||||
|
||||
rotation--;
|
||||
this.rotation--;
|
||||
}
|
||||
}
|
||||
|
||||
@TileEvent(TileEventType.NETWORK_READ)
|
||||
public boolean readFromStream_TileCrank(ByteBuf data)
|
||||
{
|
||||
rotation = data.readInt();
|
||||
this.rotation = data.readInt();
|
||||
return false;
|
||||
}
|
||||
|
||||
@TileEvent(TileEventType.NETWORK_WRITE)
|
||||
public void writeToStream_TileCrank(ByteBuf data)
|
||||
{
|
||||
data.writeInt( rotation );
|
||||
data.writeInt( this.rotation );
|
||||
}
|
||||
|
||||
public ICrankable getGrinder()
|
||||
@@ -86,8 +86,8 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
if ( Platform.isClient() )
|
||||
return null;
|
||||
|
||||
ForgeDirection grinder = getUp().getOpposite();
|
||||
TileEntity te = worldObj.getTileEntity( xCoord + grinder.offsetX, yCoord + grinder.offsetY, zCoord + grinder.offsetZ );
|
||||
ForgeDirection grinder = this.getUp().getOpposite();
|
||||
TileEntity te = this.worldObj.getTileEntity( this.xCoord + grinder.offsetX, this.yCoord + grinder.offsetY, this.zCoord + grinder.offsetZ );
|
||||
if ( te instanceof ICrankable )
|
||||
return (ICrankable) te;
|
||||
return null;
|
||||
@@ -97,7 +97,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
|
||||
{
|
||||
super.setOrientation( inForward, inUp );
|
||||
getBlockType().onNeighborBlockChange( worldObj, xCoord, yCoord, zCoord, Platform.air );
|
||||
this.getBlockType().onNeighborBlockChange( this.worldObj, this.xCoord, this.yCoord, this.zCoord, Platform.air );
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -108,24 +108,24 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
if ( Platform.isClient() )
|
||||
return false;
|
||||
|
||||
if ( rotation < 3 )
|
||||
if ( this.rotation < 3 )
|
||||
{
|
||||
ICrankable g = getGrinder();
|
||||
ICrankable g = this.getGrinder();
|
||||
if ( g != null )
|
||||
{
|
||||
if ( g.canTurn() )
|
||||
{
|
||||
hits = 0;
|
||||
rotation += ticksPerRotation;
|
||||
this.hits = 0;
|
||||
this.rotation += this.ticksPerRotation;
|
||||
this.markForUpdate();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
hits++;
|
||||
if ( hits > 10 )
|
||||
this.hits++;
|
||||
if ( this.hits > 10 )
|
||||
{
|
||||
worldObj.func_147480_a( xCoord, yCoord, zCoord, false );
|
||||
this.worldObj.func_147480_a( this.xCoord, this.yCoord, this.zCoord, false );
|
||||
// worldObj.destroyBlock( xCoord, yCoord, zCoord, false );
|
||||
}
|
||||
}
|
||||
@@ -138,18 +138,18 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
|
||||
{
|
||||
double xOff = -0.15 * getUp().offsetX;
|
||||
double yOff = -0.15 * getUp().offsetY;
|
||||
double zOff = -0.15 * getUp().offsetZ;
|
||||
double xOff = -0.15 * this.getUp().offsetX;
|
||||
double yOff = -0.15 * this.getUp().offsetY;
|
||||
double zOff = -0.15 * this.getUp().offsetZ;
|
||||
return Collections.singletonList( AxisAlignedBB.getBoundingBox( xOff + 0.15, yOff + 0.15, zOff + 0.15, xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e)
|
||||
{
|
||||
double xOff = -0.15 * getUp().offsetX;
|
||||
double yOff = -0.15 * getUp().offsetY;
|
||||
double zOff = -0.15 * getUp().offsetZ;
|
||||
double xOff = -0.15 * this.getUp().offsetX;
|
||||
double yOff = -0.15 * this.getUp().offsetY;
|
||||
double zOff = -0.15 * this.getUp().offsetZ;
|
||||
out.add( AxisAlignedBB.getBoundingBox( xOff + 0.15, yOff + 0.15, zOff + 0.15,// ahh
|
||||
xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
|
||||
{
|
||||
super.setOrientation( inForward, inUp );
|
||||
getBlockType().onNeighborBlockChange( worldObj, xCoord, yCoord, zCoord, Platform.air );
|
||||
this.getBlockType().onNeighborBlockChange( this.worldObj, this.xCoord, this.yCoord, this.zCoord, Platform.air );
|
||||
}
|
||||
|
||||
private void addItem(InventoryAdaptor sia, ItemStack output)
|
||||
@@ -59,14 +59,14 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
ItemStack notAdded = sia.addItems( output );
|
||||
if ( notAdded != null )
|
||||
{
|
||||
WorldCoord wc = new WorldCoord( xCoord, yCoord, zCoord );
|
||||
WorldCoord wc = new WorldCoord( this.xCoord, this.yCoord, this.zCoord );
|
||||
|
||||
wc.add( getForward(), 1 );
|
||||
wc.add( this.getForward(), 1 );
|
||||
|
||||
List<ItemStack> out = new ArrayList<ItemStack>();
|
||||
out.add( notAdded );
|
||||
|
||||
Platform.spawnDrops( worldObj, wc.x, wc.y, wc.z, out );
|
||||
Platform.spawnDrops( this.worldObj, wc.x, wc.y, wc.z, out );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,13 +88,13 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
@Override
|
||||
public IInventory getInternalInventory()
|
||||
{
|
||||
return inv;
|
||||
return this.inv;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsBySide(ForgeDirection side)
|
||||
{
|
||||
return sides;
|
||||
return this.sides;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -111,7 +111,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
|
||||
if ( null == this.getStackInSlot( 6 ) ) // Add if there isn't one...
|
||||
{
|
||||
IInventory src = new WrapperInventoryRange( this, inputs, true );
|
||||
IInventory src = new WrapperInventoryRange( this, this.inputs, true );
|
||||
for (int x = 0; x < src.getSizeInventory(); x++)
|
||||
{
|
||||
ItemStack item = src.getStackInSlot( x );
|
||||
@@ -147,27 +147,27 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
if ( Platform.isClient() )
|
||||
return;
|
||||
|
||||
points++;
|
||||
this.points++;
|
||||
|
||||
ItemStack processing = this.getStackInSlot( 6 );
|
||||
IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( processing );
|
||||
if ( r != null )
|
||||
{
|
||||
if ( r.getEnergyCost() > points )
|
||||
if ( r.getEnergyCost() > this.points )
|
||||
return;
|
||||
|
||||
points = 0;
|
||||
this.points = 0;
|
||||
InventoryAdaptor sia = InventoryAdaptor.getAdaptor( new WrapperInventoryRange( this, 3, 3, true ), ForgeDirection.EAST );
|
||||
|
||||
addItem( sia, r.getOutput() );
|
||||
this.addItem( sia, r.getOutput() );
|
||||
|
||||
float chance = (Platform.getRandomInt() % 2000) / 2000.0f;
|
||||
if ( chance <= r.getOptionalChance() )
|
||||
addItem( sia, r.getOptionalOutput() );
|
||||
this.addItem( sia, r.getOptionalOutput() );
|
||||
|
||||
chance = (Platform.getRandomInt() % 2000) / 2000.0f;
|
||||
if ( chance <= r.getSecondOptionalChance() )
|
||||
addItem( sia, r.getSecondOptionalOutput() );
|
||||
this.addItem( sia, r.getSecondOptionalOutput() );
|
||||
|
||||
this.setInventorySlotContents( 6, null );
|
||||
}
|
||||
@@ -176,7 +176,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
@Override
|
||||
public boolean canCrankAttach(ForgeDirection directionToCrank)
|
||||
{
|
||||
return getUp().equals( directionToCrank );
|
||||
return this.getUp().equals( directionToCrank );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user