Changed access to use this qualifier
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@@ -48,7 +48,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
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{
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super.setOrientation( inForward, inUp );
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getBlockType().onNeighborBlockChange( worldObj, xCoord, yCoord, zCoord, Platform.air );
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this.getBlockType().onNeighborBlockChange( this.worldObj, this.xCoord, this.yCoord, this.zCoord, Platform.air );
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}
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private void addItem(InventoryAdaptor sia, ItemStack output)
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@@ -59,14 +59,14 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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ItemStack notAdded = sia.addItems( output );
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if ( notAdded != null )
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{
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WorldCoord wc = new WorldCoord( xCoord, yCoord, zCoord );
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WorldCoord wc = new WorldCoord( this.xCoord, this.yCoord, this.zCoord );
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wc.add( getForward(), 1 );
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wc.add( this.getForward(), 1 );
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List<ItemStack> out = new ArrayList<ItemStack>();
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out.add( notAdded );
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Platform.spawnDrops( worldObj, wc.x, wc.y, wc.z, out );
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Platform.spawnDrops( this.worldObj, wc.x, wc.y, wc.z, out );
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}
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}
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@@ -88,13 +88,13 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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@Override
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public IInventory getInternalInventory()
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{
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return inv;
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return this.inv;
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}
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@Override
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public int[] getAccessibleSlotsBySide(ForgeDirection side)
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{
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return sides;
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return this.sides;
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}
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@Override
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@@ -111,7 +111,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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if ( null == this.getStackInSlot( 6 ) ) // Add if there isn't one...
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{
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IInventory src = new WrapperInventoryRange( this, inputs, true );
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IInventory src = new WrapperInventoryRange( this, this.inputs, true );
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for (int x = 0; x < src.getSizeInventory(); x++)
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{
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ItemStack item = src.getStackInSlot( x );
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@@ -147,27 +147,27 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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if ( Platform.isClient() )
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return;
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points++;
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this.points++;
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ItemStack processing = this.getStackInSlot( 6 );
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IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( processing );
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if ( r != null )
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{
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if ( r.getEnergyCost() > points )
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if ( r.getEnergyCost() > this.points )
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return;
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points = 0;
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this.points = 0;
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InventoryAdaptor sia = InventoryAdaptor.getAdaptor( new WrapperInventoryRange( this, 3, 3, true ), ForgeDirection.EAST );
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addItem( sia, r.getOutput() );
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this.addItem( sia, r.getOutput() );
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float chance = (Platform.getRandomInt() % 2000) / 2000.0f;
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if ( chance <= r.getOptionalChance() )
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addItem( sia, r.getOptionalOutput() );
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this.addItem( sia, r.getOptionalOutput() );
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chance = (Platform.getRandomInt() % 2000) / 2000.0f;
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if ( chance <= r.getSecondOptionalChance() )
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addItem( sia, r.getSecondOptionalOutput() );
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this.addItem( sia, r.getSecondOptionalOutput() );
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this.setInventorySlotContents( 6, null );
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}
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@@ -176,7 +176,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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@Override
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public boolean canCrankAttach(ForgeDirection directionToCrank)
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{
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return getUp().equals( directionToCrank );
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return this.getUp().equals( directionToCrank );
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}
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}
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