Changed access to use this qualifier

This commit is contained in:
yueh
2014-12-29 15:13:47 +01:00
parent 2a5e57a59b
commit f471513bd0
604 changed files with 11573 additions and 11573 deletions
@@ -65,54 +65,54 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
@TileEvent(TileEventType.NETWORK_READ)
public boolean readFromStream_TileVibrationChamber(ByteBuf data)
{
boolean wasOn = isOn;
isOn = data.readBoolean();
return wasOn != isOn; // TESR doesn't need updates!
boolean wasOn = this.isOn;
this.isOn = data.readBoolean();
return wasOn != this.isOn; // TESR doesn't need updates!
}
@TileEvent(TileEventType.NETWORK_WRITE)
public void writeToStream_TileVibrationChamber(ByteBuf data)
{
data.writeBoolean( burnTime > 0 );
data.writeBoolean( this.burnTime > 0 );
}
@TileEvent(TileEventType.WORLD_NBT_WRITE)
public void writeToNBT_TileVibrationChamber(NBTTagCompound data)
{
data.setDouble( "burnTime", burnTime );
data.setDouble( "maxBurnTime", maxBurnTime );
data.setInteger( "burnSpeed", burnSpeed );
data.setDouble( "burnTime", this.burnTime );
data.setDouble( "maxBurnTime", this.maxBurnTime );
data.setInteger( "burnSpeed", this.burnSpeed );
}
@TileEvent(TileEventType.WORLD_NBT_READ)
public void readFromNBT_TileVibrationChamber(NBTTagCompound data)
{
burnTime = data.getDouble( "burnTime" );
maxBurnTime = data.getDouble( "maxBurnTime" );
burnSpeed = data.getInteger( "burnSpeed" );
this.burnTime = data.getDouble( "burnTime" );
this.maxBurnTime = data.getDouble( "maxBurnTime" );
this.burnSpeed = data.getInteger( "burnSpeed" );
}
public TileVibrationChamber() {
gridProxy.setIdlePowerUsage( 0 );
gridProxy.setFlags();
this.gridProxy.setIdlePowerUsage( 0 );
this.gridProxy.setFlags();
}
@Override
public IInventory getInternalInventory()
{
return inv;
return this.inv;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
if ( burnTime <= 0 )
if ( this.burnTime <= 0 )
{
if ( canEatFuel() )
if ( this.canEatFuel() )
{
try
{
gridProxy.getTick().wakeDevice( gridProxy.getNode() );
this.gridProxy.getTick().wakeDevice( this.gridProxy.getNode() );
}
catch (GridAccessException e)
{
@@ -125,7 +125,7 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
return sides;
return this.sides;
}
@Override
@@ -155,65 +155,65 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
@Override
public TickingRequest getTickingRequest(IGridNode node)
{
if ( burnTime <= 0 )
eatFuel();
if ( this.burnTime <= 0 )
this.eatFuel();
return new TickingRequest( TickRates.VibrationChamber.min, TickRates.VibrationChamber.max, burnTime <= 0, false );
return new TickingRequest( TickRates.VibrationChamber.min, TickRates.VibrationChamber.max, this.burnTime <= 0, false );
}
@Override
public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall)
{
if ( burnTime <= 0 )
if ( this.burnTime <= 0 )
{
eatFuel();
this.eatFuel();
if ( burnTime > 0 )
if ( this.burnTime > 0 )
return TickRateModulation.URGENT;
burnSpeed = 100;
this.burnSpeed = 100;
return TickRateModulation.SLEEP;
}
burnSpeed = Math.max( 20, Math.min( burnSpeed, 200 ) );
double dilation = burnSpeed / 100.0;
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
double dilation = this.burnSpeed / 100.0;
double timePassed = TicksSinceLastCall * dilation;
burnTime -= timePassed;
if ( burnTime < 0 )
this.burnTime -= timePassed;
if ( this.burnTime < 0 )
{
timePassed += burnTime;
burnTime = 0;
timePassed += this.burnTime;
this.burnTime = 0;
}
try
{
IEnergyGrid grid = gridProxy.getEnergy();
double newPower = timePassed * powerPerTick;
IEnergyGrid grid = this.gridProxy.getEnergy();
double newPower = timePassed * this.powerPerTick;
double overFlow = grid.injectPower( newPower, Actionable.SIMULATE );
// burn the over flow.
grid.injectPower( Math.max( 0.0, newPower - overFlow ), Actionable.MODULATE );
if ( overFlow > 0 )
burnSpeed -= TicksSinceLastCall;
this.burnSpeed -= TicksSinceLastCall;
else
burnSpeed += TicksSinceLastCall;
this.burnSpeed += TicksSinceLastCall;
burnSpeed = Math.max( 20, Math.min( burnSpeed, 200 ) );
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
}
catch (GridAccessException e)
{
burnSpeed -= TicksSinceLastCall;
burnSpeed = Math.max( 20, Math.min( burnSpeed, 200 ) );
this.burnSpeed -= TicksSinceLastCall;
this.burnSpeed = Math.max( 20, Math.min( this.burnSpeed, 200 ) );
return TickRateModulation.SLOWER;
}
}
private boolean canEatFuel()
{
ItemStack is = getStackInSlot( 0 );
ItemStack is = this.getStackInSlot( 0 );
if ( is != null )
{
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
@@ -225,14 +225,14 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
private void eatFuel()
{
ItemStack is = getStackInSlot( 0 );
ItemStack is = this.getStackInSlot( 0 );
if ( is != null )
{
int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
if ( newBurnTime > 0 && is.stackSize > 0 )
{
burnTime += newBurnTime;
maxBurnTime = burnTime;
this.burnTime += newBurnTime;
this.maxBurnTime = this.burnTime;
is.stackSize--;
if ( is.stackSize <= 0 )
{
@@ -241,18 +241,18 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
if ( is.getItem().hasContainerItem( is ) )
container = is.getItem().getContainerItem( is );
setInventorySlotContents( 0, container );
this.setInventorySlotContents( 0, container );
}
else
setInventorySlotContents( 0, is );
this.setInventorySlotContents( 0, is );
}
}
if ( burnTime > 0 )
if ( this.burnTime > 0 )
{
try
{
gridProxy.getTick().wakeDevice( gridProxy.getNode() );
this.gridProxy.getTick().wakeDevice( this.gridProxy.getNode() );
}
catch (GridAccessException e)
{
@@ -260,10 +260,10 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
}
}
if ( (!isOn && burnTime > 0) || (isOn && burnTime <= 0) )
if ( (!this.isOn && this.burnTime > 0) || (this.isOn && this.burnTime <= 0) )
{
isOn = burnTime > 0;
markForUpdate();
this.isOn = this.burnTime > 0;
this.markForUpdate();
}
}
}