Changed access to use this qualifier
This commit is contained in:
@@ -39,17 +39,17 @@ public class TileSkyChest extends AEBaseInvTile
|
||||
@TileEvent(TileEventType.NETWORK_WRITE)
|
||||
public void writeToStream_TileSkyChest(ByteBuf data)
|
||||
{
|
||||
data.writeBoolean( playerOpen > 0 );
|
||||
data.writeBoolean( this.playerOpen > 0 );
|
||||
}
|
||||
|
||||
@TileEvent(TileEventType.NETWORK_READ)
|
||||
public boolean readFromStream_TileSkyChest(ByteBuf data)
|
||||
{
|
||||
int wasOpen = playerOpen;
|
||||
playerOpen = data.readBoolean() ? 1 : 0;
|
||||
int wasOpen = this.playerOpen;
|
||||
this.playerOpen = data.readBoolean() ? 1 : 0;
|
||||
|
||||
if ( wasOpen != playerOpen )
|
||||
lastEvent = System.currentTimeMillis();
|
||||
if ( wasOpen != this.playerOpen )
|
||||
this.lastEvent = System.currentTimeMillis();
|
||||
|
||||
return false; // TESR yo!
|
||||
}
|
||||
@@ -76,13 +76,13 @@ public class TileSkyChest extends AEBaseInvTile
|
||||
@Override
|
||||
public IInventory getInternalInventory()
|
||||
{
|
||||
return inv;
|
||||
return this.inv;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsBySide(ForgeDirection side)
|
||||
{
|
||||
return sides;
|
||||
return this.sides;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -91,12 +91,12 @@ public class TileSkyChest extends AEBaseInvTile
|
||||
if ( Platform.isClient() )
|
||||
return;
|
||||
|
||||
playerOpen++;
|
||||
this.playerOpen++;
|
||||
|
||||
if ( playerOpen == 1 )
|
||||
if ( this.playerOpen == 1 )
|
||||
{
|
||||
getWorldObj().playSoundEffect( xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D, "random.chestopen", 0.5F, getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
|
||||
markForUpdate();
|
||||
this.getWorldObj().playSoundEffect( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, "random.chestopen", 0.5F, this.getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,16 +106,16 @@ public class TileSkyChest extends AEBaseInvTile
|
||||
if ( Platform.isClient() )
|
||||
return;
|
||||
|
||||
playerOpen--;
|
||||
this.playerOpen--;
|
||||
|
||||
if ( playerOpen < 0 )
|
||||
playerOpen = 0;
|
||||
if ( this.playerOpen < 0 )
|
||||
this.playerOpen = 0;
|
||||
|
||||
if ( playerOpen == 0 )
|
||||
if ( this.playerOpen == 0 )
|
||||
{
|
||||
getWorldObj().playSoundEffect( xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D, "random.chestclosed", 0.5F,
|
||||
getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
|
||||
markForUpdate();
|
||||
this.getWorldObj().playSoundEffect( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, "random.chestclosed", 0.5F,
|
||||
this.getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user