Removed redundant array creations just to match varargs operations

This commit is contained in:
thatsIch
2014-09-29 09:12:06 +02:00
parent 72106c877d
commit f49407de2c
24 changed files with 47 additions and 42 deletions
@@ -110,9 +110,9 @@ public class BlockSkyChest extends AEBaseBlock implements ICustomCollision
double Y = o.offsetY == 0 ? 0.06 : 0.0;
double Z = o.offsetZ == 0 ? 0.06 : 0.0;
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( Math.max( 0.0, X - o.offsetX * sc ), Math.max( 0.0, Y - o.offsetY * sc ),
return Arrays.asList( AxisAlignedBB.getBoundingBox( Math.max( 0.0, X - o.offsetX * sc ), Math.max( 0.0, Y - o.offsetY * sc ),
Math.max( 0.0, Z - o.offsetZ * sc ), Math.min( 1.0, (1.0 - X) - o.offsetX * sc ), Math.min( 1.0, (1.0 - Y) - o.offsetY * sc ),
Math.min( 1.0, (1.0 - Z) - o.offsetZ * sc ) ) } );
Math.min( 1.0, (1.0 - Z) - o.offsetZ * sc ) ) );
}
@Override