All parameters on one line (for now)

Easier picking of 1.7 changes
This commit is contained in:
yueh
2016-01-01 02:02:05 +01:00
parent e08ab38c52
commit f84b9a7e1d
147 changed files with 840 additions and 1506 deletions
+10 -39
View File
@@ -144,10 +144,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public final IBlockState getExtendedState(
final IBlockState state,
final IBlockAccess world,
final BlockPos pos )
public final IBlockState getExtendedState( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return ( (IExtendedBlockState) super.getExtendedState( state, world, pos ) ).withProperty( AE_BLOCK_POS, pos ).withProperty( AE_BLOCK_ACCESS, world );
}
@@ -188,10 +185,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public int colorMultiplier(
final IBlockAccess worldIn,
final BlockPos pos,
final int colorTint )
public int colorMultiplier( final IBlockAccess worldIn, final BlockPos pos, final int colorTint )
{
return colorTint;
}
@@ -266,13 +260,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public void addCollisionBoxesToList(
final World w,
final BlockPos pos,
final IBlockState state,
final AxisAlignedBB bb,
final List out,
final Entity e )
public void addCollisionBoxesToList( final World w, final BlockPos pos, final IBlockState state, final AxisAlignedBB bb, final List out, final Entity e )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -297,9 +285,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
@SideOnly( Side.CLIENT )
public AxisAlignedBB getSelectedBoundingBox(
final World w,
final BlockPos pos )
public AxisAlignedBB getSelectedBoundingBox( final World w, final BlockPos pos )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -388,11 +374,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public MovingObjectPosition collisionRayTrace(
final World w,
final BlockPos pos,
final Vec3 a,
final Vec3 b )
public MovingObjectPosition collisionRayTrace( final World w, final BlockPos pos, final Vec3 a, final Vec3 b )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -458,17 +440,13 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public int getComparatorInputOverride(
final World worldIn,
final BlockPos pos )
public int getComparatorInputOverride( final World worldIn, final BlockPos pos )
{
return 0;
}
@Override
public boolean isNormalCube(
final IBlockAccess world,
final BlockPos pos )
public boolean isNormalCube( final IBlockAccess world, final BlockPos pos )
{
return this.isFullSize();
}
@@ -483,10 +461,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public boolean rotateBlock(
final World w,
final BlockPos pos,
final EnumFacing axis )
public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis )
{
final IOrientable rotatable = this.getOrientable( w, pos );
@@ -572,9 +547,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return this.hasSubtypes;
}
public EnumFacing mapRotation(
final IOrientable ori,
final EnumFacing dir )
public EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir )
{
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
@@ -640,9 +613,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@SideOnly( Side.CLIENT )
public void registerBlockIcons(
final TextureMap clientHelper,
final String name )
public void registerBlockIcons( final TextureMap clientHelper, final String name )
{
final BlockRenderInfo info = this.getRendererInstance();
final FlippableIcon topIcon;
@@ -91,16 +91,7 @@ public class AEBaseItemBlock extends ItemBlock
}
@Override
public boolean placeBlockAt(
final ItemStack stack,
final EntityPlayer player,
final World w,
final BlockPos pos,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ,
final IBlockState newState )
public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState )
{
EnumFacing up = null;
EnumFacing forward = null;
@@ -156,10 +156,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public void breakBlock(
final World w,
final BlockPos pos,
final IBlockState state )
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final AEBaseTile te = this.getTileEntity( w, pos );
if( te != null )
@@ -195,11 +192,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public boolean recolorBlock(
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color )
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
{
final TileEntity te = this.getTileEntity( world, pos );
@@ -221,9 +214,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public int getComparatorInputOverride(
final World w,
final BlockPos pos )
public int getComparatorInputOverride( final World w, final BlockPos pos )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof IInventory )
@@ -234,12 +225,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public boolean onBlockEventReceived(
final World worldIn,
final BlockPos pos,
final IBlockState state,
final int eventID,
final int eventParam )
public boolean onBlockEventReceived( final World worldIn, final BlockPos pos, final IBlockState state, final int eventID, final int eventParam )
{
super.onBlockEventReceived( worldIn, pos, state, eventID, eventParam );
final TileEntity tileentity = worldIn.getTileEntity( pos );
@@ -247,12 +233,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public void onBlockPlacedBy(
final World w,
final BlockPos pos,
final IBlockState state,
final EntityLivingBase placer,
final ItemStack is )
public void onBlockPlacedBy( final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is )
{
if( is.hasDisplayName() )
{
@@ -265,15 +246,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public boolean onBlockActivated(
final World w,
final BlockPos pos,
final IBlockState state,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player != null )
{
@@ -15,8 +15,7 @@ public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess
}
@Override
public boolean isValid(
final IBlockAccess value )
public boolean isValid( final IBlockAccess value )
{
return true;
}
@@ -28,8 +27,7 @@ public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess
}
@Override
public String valueToString(
final IBlockAccess value )
public String valueToString( final IBlockAccess value )
{
return null;
}
@@ -15,8 +15,7 @@ public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos>
}
@Override
public boolean isValid(
final BlockPos value )
public boolean isValid( final BlockPos value )
{
return true;
}
@@ -28,8 +27,7 @@ public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos>
}
@Override
public String valueToString(
final BlockPos value )
public String valueToString( final BlockPos value )
{
return null;
}
@@ -53,9 +53,7 @@ public class BlockCraftingMonitor extends BlockCraftingUnit
}
@Override
public IAESprite getIcon(
final EnumFacing side,
final IBlockState state )
public IAESprite getIcon( final EnumFacing side, final IBlockState state )
{
if( side != EnumFacing.SOUTH )
{
@@ -54,21 +54,13 @@ public class BlockCraftingStorage extends BlockCraftingUnit
{
default:
case STORAGE_1K:
return formed ?
super.getIcon( side, state ) :
ExtraBlockTextures.BlockCraftingStorage1kFit.getIcon();
return formed ? super.getIcon( side, state ) : ExtraBlockTextures.BlockCraftingStorage1kFit.getIcon();
case STORAGE_4K:
return formed ?
ExtraBlockTextures.BlockCraftingStorage4k.getIcon() :
ExtraBlockTextures.BlockCraftingStorage1kFit.getIcon();
return formed ? ExtraBlockTextures.BlockCraftingStorage4k.getIcon() : ExtraBlockTextures.BlockCraftingStorage1kFit.getIcon();
case STORAGE_16K:
return formed ?
ExtraBlockTextures.BlockCraftingStorage16k.getIcon() :
ExtraBlockTextures.BlockCraftingStorage16kFit.getIcon();
return formed ? ExtraBlockTextures.BlockCraftingStorage16k.getIcon() : ExtraBlockTextures.BlockCraftingStorage16kFit.getIcon();
case STORAGE_64K:
return formed ?
ExtraBlockTextures.BlockCraftingStorage64k.getIcon() :
ExtraBlockTextures.BlockCraftingStorage64kFit.getIcon();
return formed ? ExtraBlockTextures.BlockCraftingStorage64k.getIcon() : ExtraBlockTextures.BlockCraftingStorage64kFit.getIcon();
}
}
@@ -138,10 +138,7 @@ public class BlockCraftingUnit extends AEBaseTileBlock
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] {
POWERED,
FORMED
};
return new IProperty[] { POWERED, FORMED };
}
@Override
@@ -68,15 +68,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
}
@Override
public boolean onBlockActivated(
final World w,
final BlockPos pos,
final IBlockState state,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileMolecularAssembler tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
@@ -64,14 +64,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player instanceof FakePlayer || player == null )
{
@@ -98,12 +91,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public void onBlockPlacedBy(
final World world,
final BlockPos pos,
final IBlockState state,
final EntityLivingBase placer,
final ItemStack stack )
public void onBlockPlacedBy( final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
@@ -123,11 +111,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public boolean isValidOrientation(
final World w,
final BlockPos pos,
final EnumFacing forward,
final EnumFacing up )
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
final TileEntity te = w.getTileEntity( pos );
return !( te instanceof TileCrank ) || this.isCrankable( w, pos, up.getOpposite() );
@@ -154,11 +138,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public void onNeighborBlockChange(
final World world,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World world, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
@@ -49,29 +49,14 @@ public class BlockGrinder extends AEBaseTileBlock
}
@Override
public boolean onBlockActivated(
final World worldIn,
final BlockPos pos,
final IBlockState state,
final EntityPlayer playerIn,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onBlockActivated( final World worldIn, final BlockPos pos, final IBlockState state, final EntityPlayer playerIn, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
// TODO Auto-generated method stub
return super.onBlockActivated( worldIn, pos, state, playerIn, side, hitX, hitY, hitZ );
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileGrinder tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
@@ -47,14 +47,7 @@ public class BlockCellWorkbench extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -71,14 +71,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
@@ -99,11 +92,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick(
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
public void randomDisplayTick( final World w, final BlockPos pos, final IBlockState state, final Random r )
{
if( !AEConfig.instance.enableEffects )
{
@@ -139,11 +128,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileCharger tile = this.getTileEntity( w, pos );
if( tile != null )
@@ -199,12 +184,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( AxisAlignedBB.fromBounds( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@@ -47,14 +47,7 @@ public class BlockCondenser extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
@@ -58,14 +58,7 @@ public class BlockInscriber extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -56,14 +56,7 @@ public class BlockInterface extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -62,15 +62,13 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public int getMetaFromState(
final IBlockState state )
public int getMetaFromState( final IBlockState state )
{
return 0;
}
@Override
public IBlockState getStateFromMeta(
final int meta )
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState();
}
@@ -82,11 +80,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public int getWeakPower(
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
public int getWeakPower( final IBlockAccess w, final BlockPos pos, final IBlockState state, final EnumFacing side )
{
if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() )
{
@@ -97,10 +91,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public void onNeighborChange(
final IBlockAccess world,
final BlockPos pos,
final BlockPos neighbor )
public void onNeighborChange( final IBlockAccess world, final BlockPos pos, final BlockPos neighbor )
{
super.onNeighborChange( world, pos, neighbor );
@@ -112,11 +103,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public void randomDisplayTick(
final World worldIn,
final BlockPos pos,
final IBlockState state,
final Random rand )
public void randomDisplayTick( final World worldIn, final BlockPos pos, final IBlockState state, final Random rand )
{
// cancel out lightning
}
@@ -128,29 +115,18 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public boolean isValidOrientation(
final World w,
final BlockPos pos,
final EnumFacing forward,
final EnumFacing up )
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt(
final World w,
final BlockPos pos,
final EnumFacing dir )
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
@@ -160,12 +136,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
@@ -176,11 +147,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
if( !this.canPlaceAt( w, pos, up.getOpposite() ) )
@@ -189,18 +156,14 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
}
private void dropTorch(
final World w,
final BlockPos pos )
private void dropTorch( final World w, final BlockPos pos )
{
w.destroyBlock( pos, true );
w.markBlockForUpdate( pos );
}
@Override
public boolean canPlaceBlockAt(
final World w,
final BlockPos pos )
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
@@ -219,9 +182,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public IOrientable getOrientable(
final IBlockAccess w,
final BlockPos pos )
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return new MetaRotation( w, pos, true );
}
@@ -80,28 +80,19 @@ public class BlockPaint extends AEBaseTileBlock
}
@Override
public AxisAlignedBB getCollisionBoundingBox(
final World worldIn,
final BlockPos pos,
final IBlockState state )
public AxisAlignedBB getCollisionBoundingBox( final World worldIn, final BlockPos pos, final IBlockState state )
{
return null;
}
@Override
public boolean canCollideCheck(
final IBlockState state,
final boolean hitIfLiquid )
public boolean canCollideCheck( final IBlockState state, final boolean hitIfLiquid )
{
return false;
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TilePaint tp = this.getTileEntity( w, pos );
@@ -112,29 +103,19 @@ public class BlockPaint extends AEBaseTileBlock
}
@Override
public Item getItemDropped(
final IBlockState state,
final Random rand,
final int fortune )
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public void dropBlockAsItemWithChance(
final World worldIn,
final BlockPos pos,
final IBlockState state,
final float chance,
final int fortune )
public void dropBlockAsItemWithChance( final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune )
{
}
@Override
public void fillWithRain(
final World w,
final BlockPos pos )
public void fillWithRain( final World w, final BlockPos pos )
{
if( Platform.isServer() )
{
@@ -143,9 +124,7 @@ public class BlockPaint extends AEBaseTileBlock
}
@Override
public int getLightValue(
final IBlockAccess w,
final BlockPos pos )
public int getLightValue( final IBlockAccess w, final BlockPos pos )
{
final TilePaint tp = this.getTileEntity( w, pos );
@@ -158,17 +137,13 @@ public class BlockPaint extends AEBaseTileBlock
}
@Override
public boolean isAir(
final IBlockAccess world,
final BlockPos pos )
public boolean isAir( final IBlockAccess world, final BlockPos pos )
{
return true;
}
@Override
public boolean isReplaceable(
final World worldIn,
final BlockPos pos )
public boolean isReplaceable( final World worldIn, final BlockPos pos )
{
return true;
}
@@ -58,11 +58,7 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock
}
@Override
public void randomDisplayTick(
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
public void randomDisplayTick( final World w, final BlockPos pos, final IBlockState state, final Random r )
{
if( !AEConfig.instance.enableEffects )
{
@@ -66,15 +66,13 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
}
@Override
public int getMetaFromState(
final IBlockState state )
public int getMetaFromState( final IBlockState state )
{
return 0;
}
@Override
public IBlockState getStateFromMeta(
final int meta )
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState();
}
@@ -124,11 +122,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick(
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
public void randomDisplayTick( final World w, final BlockPos pos, final IBlockState state, final Random r )
{
if( !AEConfig.instance.enableEffects )
{
@@ -156,11 +150,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
if( !this.canPlaceAt( w, pos, up.getOpposite() ) )
@@ -62,14 +62,7 @@ public class BlockSecurity extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -75,11 +75,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TileSkyCompass sc = this.getTileEntity( w, pos );
final EnumFacing up = sc.getForward();
@@ -96,9 +92,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public boolean canPlaceBlockAt(
final World w,
final BlockPos pos )
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
@@ -111,11 +105,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileSkyCompass tile = this.getTileEntity( w, pos );
if( tile != null )
@@ -177,12 +167,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
}
@@ -69,14 +69,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
@@ -97,11 +90,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
}
@Override
public void randomDisplayTick(
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
public void randomDisplayTick( final World w, final BlockPos pos, final IBlockState state, final Random r )
{
if( !AEConfig.instance.enableEffects )
{
@@ -104,43 +104,29 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public void randomDisplayTick(
final World worldIn,
final BlockPos pos,
final IBlockState state,
final Random rand )
public void randomDisplayTick( final World worldIn, final BlockPos pos, final IBlockState state, final Random rand )
{
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
}
@Override
public void onNeighborChange(
final IBlockAccess w,
final BlockPos pos,
final BlockPos neighbor )
public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor )
{
this.cb( w, pos ).onNeighborChanged();
}
@Override
public Item getItemDropped(
final IBlockState state,
final Random rand,
final int fortune )
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public int getWeakPower(
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
public int getWeakPower( final IBlockAccess w, final BlockPos pos, final IBlockState state, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
// IS
// OPPOSITE!?
}
@Override
@@ -150,31 +136,21 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public void onEntityCollidedWithBlock(
final World w,
final BlockPos pos,
final IBlockState state,
final Entity entityIn )
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn )
{
this.cb( w, pos ).onEntityCollision( entityIn );
}
@Override
public int getStrongPower(
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
public int getStrongPower( final IBlockAccess w, final BlockPos pos, final IBlockState state, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
// IS
// OPPOSITE!?
}
@Override
public int getLightValue(
final IBlockAccess world,
final BlockPos pos )
public int getLightValue( final IBlockAccess world, final BlockPos pos )
{
final IBlockState block = world.getBlockState( pos );
if( block != null && block.getBlock() != this )
@@ -189,37 +165,25 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public boolean isLadder(
final IBlockAccess world,
final BlockPos pos,
final EntityLivingBase entity )
public boolean isLadder( final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
{
return this.cb( world, pos ).isLadder( entity );
}
@Override
public boolean isSideSolid(
final IBlockAccess w,
final BlockPos pos,
final EnumFacing side )
public boolean isSideSolid( final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isSolidOnSide( side );
}
@Override
public boolean isReplaceable(
final World w,
final BlockPos pos )
public boolean isReplaceable( final World w, final BlockPos pos )
{
return this.cb( w, pos ).isEmpty();
}
@Override
public boolean removedByPlayer(
final World world,
final BlockPos pos,
final EntityPlayer player,
final boolean willHarvest )
public boolean removedByPlayer( final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest )
{
if( player.capabilities.isCreativeMode )
{
@@ -234,10 +198,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public boolean canConnectRedstone(
final IBlockAccess w,
final BlockPos pos,
EnumFacing side )
public boolean canConnectRedstone( final IBlockAccess w, final BlockPos pos, EnumFacing side )
{
if( side == null )
{
@@ -248,8 +209,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public boolean canRenderInLayer(
final EnumWorldBlockLayer layer )
public boolean canRenderInLayer( final EnumWorldBlockLayer layer )
{
if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) )
{
@@ -260,10 +220,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public ItemStack getPickBlock(
final MovingObjectPosition target,
final World world,
final BlockPos pos )
public ItemStack getPickBlock( final MovingObjectPosition target, final World world, final BlockPos pos )
{
final Vec3 v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
@@ -282,10 +239,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
@Override
@SideOnly( Side.CLIENT )
public boolean addHitEffects(
final World world,
final MovingObjectPosition target,
final EffectRenderer effectRenderer )
public boolean addHitEffects( final World world, final MovingObjectPosition target, final EffectRenderer effectRenderer )
{
final Object object = this.cb( world, target.getBlockPos() );
if( object instanceof IPartHost )
@@ -316,10 +270,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public boolean addDestroyEffects(
final World world,
final BlockPos pos,
final EffectRenderer effectRenderer )
public boolean addDestroyEffects( final World world, final BlockPos pos, final EffectRenderer effectRenderer )
{
final Object object = this.cb( world, pos );
if( object instanceof IPartHost )
@@ -345,11 +296,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
if( Platform.isServer() )
{
@@ -357,9 +304,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
}
private ICableBusContainer cb(
final IBlockAccess w,
final BlockPos pos )
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null;
@@ -383,34 +328,18 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return this.cb( w, pos ).activate( player, new Vec3( hitX, hitY, hitZ ) );
}
@Override
public boolean recolorBlock(
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color )
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
{
return this.recolorBlock( world, pos, side, color, null );
}
public boolean recolorBlock(
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color,
final EntityPlayer who )
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who )
{
try
{
@@ -424,18 +353,13 @@ public class BlockCableBus extends AEBaseTileBlock // implements
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks(
final Item item,
final CreativeTabs tabs,
final List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
@Override
public <T extends AEBaseTile> T getTileEntity(
final IBlockAccess w,
final BlockPos pos )
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
@@ -453,8 +377,7 @@ public class BlockCableBus extends AEBaseTileBlock // implements
}
@Override
protected void setFeature(
final EnumSet<AEFeature> f )
protected void setFeature( final EnumSet<AEFeature> f )
{
final AECableBusFeatureHandler featureHandler = new AECableBusFeatureHandler( f, this, this.getFeatureSubName() );
this.setHandler( featureHandler );
@@ -62,8 +62,7 @@ public class BlockController extends AEBaseTileBlock
}
@Override
public int getMetaFromState(
final IBlockState state )
public int getMetaFromState( final IBlockState state )
{
return ( (ControllerBlockState) state.getValue( CONTROLLER_STATE ) ).ordinal();
}
@@ -89,11 +88,7 @@ public class BlockController extends AEBaseTileBlock
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TileController tc = this.getTileEntity( w, pos );
if( tc != null )
@@ -50,8 +50,7 @@ public class BlockEnergyCell extends AEBaseTileBlock
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create( "fullness", 0, 8 );
@Override
public int getMetaFromState(
final IBlockState state )
public int getMetaFromState( final IBlockState state )
{
return (int) state.getValue( ENERGY_STORAGE );
}
@@ -70,15 +70,7 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
}
@Override
public boolean onBlockActivated(
final World w,
final BlockPos pos,
final IBlockState state,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
@@ -98,11 +90,7 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
@@ -164,12 +152,7 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
@@ -56,11 +56,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
@@ -70,10 +66,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
}
@Override
public void breakBlock(
final World w,
final BlockPos pos,
final IBlockState state )
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
@@ -49,11 +49,7 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
}
@Override
public void randomDisplayTick(
final World w,
final BlockPos pos,
final IBlockState state,
final Random rand )
public void randomDisplayTick( final World w, final BlockPos pos, final IBlockState state, final Random rand )
{
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
@@ -69,14 +65,7 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -96,23 +85,14 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final double onePixel = 2.0 / 16.0;
return Collections.singletonList( AxisAlignedBB.fromBounds( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final double onePixel = 2.0 / 16.0;
out.add( AxisAlignedBB.fromBounds( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
@@ -40,11 +40,7 @@ public class BlockQuantumRing extends BlockQuantumBase
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
@@ -60,12 +56,7 @@ public class BlockQuantumRing extends BlockQuantumBase
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
@@ -70,49 +70,32 @@ public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
// } );
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( AxisAlignedBB.fromBounds( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public boolean canPlaceBlockAt(
final World worldIn,
final BlockPos pos )
public boolean canPlaceBlockAt( final World worldIn, final BlockPos pos )
{
return false;
}
@Override
public void onBlockExploded(
final World world,
final BlockPos pos,
final Explosion explosion )
public void onBlockExploded( final World world, final BlockPos pos, final Explosion explosion )
{
// Don't explode.
}
@Override
public boolean canEntityDestroy(
final IBlockAccess world,
final BlockPos pos,
final Entity entity )
public boolean canEntityDestroy( final IBlockAccess world, final BlockPos pos, final Entity entity )
{
return false;
}
@@ -48,11 +48,7 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TileSpatialIOPort te = this.getTileEntity( w, pos );
if( te != null )
@@ -62,14 +58,7 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -46,11 +46,7 @@ public class BlockSpatialPylon extends AEBaseTileBlock
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TileSpatialPylon tsp = this.getTileEntity( w, pos );
if( tsp != null )
@@ -60,9 +56,7 @@ public class BlockSpatialPylon extends AEBaseTileBlock
}
@Override
public int getLightValue(
final IBlockAccess w,
final BlockPos pos )
public int getLightValue( final IBlockAccess w, final BlockPos pos )
{
final TileSpatialPylon tsp = this.getTileEntity( w, pos );
if( tsp != null )
@@ -65,14 +65,7 @@ public class BlockChest extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileChest tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
@@ -61,14 +61,7 @@ public class BlockDrive extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -48,11 +48,7 @@ public class BlockIOPort extends AEBaseTileBlock
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TileIOPort te = this.getTileEntity( w, pos );
if( te != null )
@@ -62,14 +58,7 @@ public class BlockIOPort extends AEBaseTileBlock
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
@@ -74,14 +74,7 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( Platform.isServer() )
{
@@ -92,11 +85,7 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileSkyChest sk = this.getTileEntity( w, pos );
EnumFacing o = EnumFacing.UP;
@@ -115,12 +104,7 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( AxisAlignedBB.fromBounds( 0.05, 0.05, 0.05, 0.95, 0.95, 0.95 ) );
}