All parameters on one line (for now)
Easier picking of 1.7 changes
This commit is contained in:
@@ -144,10 +144,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public final IBlockState getExtendedState(
|
||||
final IBlockState state,
|
||||
final IBlockAccess world,
|
||||
final BlockPos pos )
|
||||
public final IBlockState getExtendedState( final IBlockState state, final IBlockAccess world, final BlockPos pos )
|
||||
{
|
||||
return ( (IExtendedBlockState) super.getExtendedState( state, world, pos ) ).withProperty( AE_BLOCK_POS, pos ).withProperty( AE_BLOCK_ACCESS, world );
|
||||
}
|
||||
@@ -188,10 +185,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public int colorMultiplier(
|
||||
final IBlockAccess worldIn,
|
||||
final BlockPos pos,
|
||||
final int colorTint )
|
||||
public int colorMultiplier( final IBlockAccess worldIn, final BlockPos pos, final int colorTint )
|
||||
{
|
||||
return colorTint;
|
||||
}
|
||||
@@ -266,13 +260,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollisionBoxesToList(
|
||||
final World w,
|
||||
final BlockPos pos,
|
||||
final IBlockState state,
|
||||
final AxisAlignedBB bb,
|
||||
final List out,
|
||||
final Entity e )
|
||||
public void addCollisionBoxesToList( final World w, final BlockPos pos, final IBlockState state, final AxisAlignedBB bb, final List out, final Entity e )
|
||||
{
|
||||
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
|
||||
|
||||
@@ -297,9 +285,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public AxisAlignedBB getSelectedBoundingBox(
|
||||
final World w,
|
||||
final BlockPos pos )
|
||||
public AxisAlignedBB getSelectedBoundingBox( final World w, final BlockPos pos )
|
||||
{
|
||||
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
|
||||
|
||||
@@ -388,11 +374,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public MovingObjectPosition collisionRayTrace(
|
||||
final World w,
|
||||
final BlockPos pos,
|
||||
final Vec3 a,
|
||||
final Vec3 b )
|
||||
public MovingObjectPosition collisionRayTrace( final World w, final BlockPos pos, final Vec3 a, final Vec3 b )
|
||||
{
|
||||
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
|
||||
|
||||
@@ -458,17 +440,13 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getComparatorInputOverride(
|
||||
final World worldIn,
|
||||
final BlockPos pos )
|
||||
public int getComparatorInputOverride( final World worldIn, final BlockPos pos )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNormalCube(
|
||||
final IBlockAccess world,
|
||||
final BlockPos pos )
|
||||
public boolean isNormalCube( final IBlockAccess world, final BlockPos pos )
|
||||
{
|
||||
return this.isFullSize();
|
||||
}
|
||||
@@ -483,10 +461,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean rotateBlock(
|
||||
final World w,
|
||||
final BlockPos pos,
|
||||
final EnumFacing axis )
|
||||
public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis )
|
||||
{
|
||||
final IOrientable rotatable = this.getOrientable( w, pos );
|
||||
|
||||
@@ -572,9 +547,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
return this.hasSubtypes;
|
||||
}
|
||||
|
||||
public EnumFacing mapRotation(
|
||||
final IOrientable ori,
|
||||
final EnumFacing dir )
|
||||
public EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir )
|
||||
{
|
||||
// case DOWN: return bottomIcon;
|
||||
// case UP: return blockIcon;
|
||||
@@ -640,9 +613,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void registerBlockIcons(
|
||||
final TextureMap clientHelper,
|
||||
final String name )
|
||||
public void registerBlockIcons( final TextureMap clientHelper, final String name )
|
||||
{
|
||||
final BlockRenderInfo info = this.getRendererInstance();
|
||||
final FlippableIcon topIcon;
|
||||
|
||||
Reference in New Issue
Block a user