All parameters on one line (for now)

Easier picking of 1.7 changes
This commit is contained in:
yueh
2016-01-01 02:02:05 +01:00
parent e08ab38c52
commit f84b9a7e1d
147 changed files with 840 additions and 1506 deletions
+10 -39
View File
@@ -144,10 +144,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public final IBlockState getExtendedState(
final IBlockState state,
final IBlockAccess world,
final BlockPos pos )
public final IBlockState getExtendedState( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return ( (IExtendedBlockState) super.getExtendedState( state, world, pos ) ).withProperty( AE_BLOCK_POS, pos ).withProperty( AE_BLOCK_ACCESS, world );
}
@@ -188,10 +185,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public int colorMultiplier(
final IBlockAccess worldIn,
final BlockPos pos,
final int colorTint )
public int colorMultiplier( final IBlockAccess worldIn, final BlockPos pos, final int colorTint )
{
return colorTint;
}
@@ -266,13 +260,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public void addCollisionBoxesToList(
final World w,
final BlockPos pos,
final IBlockState state,
final AxisAlignedBB bb,
final List out,
final Entity e )
public void addCollisionBoxesToList( final World w, final BlockPos pos, final IBlockState state, final AxisAlignedBB bb, final List out, final Entity e )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -297,9 +285,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
@SideOnly( Side.CLIENT )
public AxisAlignedBB getSelectedBoundingBox(
final World w,
final BlockPos pos )
public AxisAlignedBB getSelectedBoundingBox( final World w, final BlockPos pos )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -388,11 +374,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public MovingObjectPosition collisionRayTrace(
final World w,
final BlockPos pos,
final Vec3 a,
final Vec3 b )
public MovingObjectPosition collisionRayTrace( final World w, final BlockPos pos, final Vec3 a, final Vec3 b )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -458,17 +440,13 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public int getComparatorInputOverride(
final World worldIn,
final BlockPos pos )
public int getComparatorInputOverride( final World worldIn, final BlockPos pos )
{
return 0;
}
@Override
public boolean isNormalCube(
final IBlockAccess world,
final BlockPos pos )
public boolean isNormalCube( final IBlockAccess world, final BlockPos pos )
{
return this.isFullSize();
}
@@ -483,10 +461,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@Override
public boolean rotateBlock(
final World w,
final BlockPos pos,
final EnumFacing axis )
public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis )
{
final IOrientable rotatable = this.getOrientable( w, pos );
@@ -572,9 +547,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return this.hasSubtypes;
}
public EnumFacing mapRotation(
final IOrientable ori,
final EnumFacing dir )
public EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir )
{
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
@@ -640,9 +613,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@SideOnly( Side.CLIENT )
public void registerBlockIcons(
final TextureMap clientHelper,
final String name )
public void registerBlockIcons( final TextureMap clientHelper, final String name )
{
final BlockRenderInfo info = this.getRendererInstance();
final FlippableIcon topIcon;