All parameters on one line (for now)
Easier picking of 1.7 changes
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@@ -91,16 +91,7 @@ public class AEBaseItemBlock extends ItemBlock
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}
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@Override
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public boolean placeBlockAt(
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final ItemStack stack,
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final EntityPlayer player,
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final World w,
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final BlockPos pos,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ,
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final IBlockState newState )
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public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState )
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{
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EnumFacing up = null;
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EnumFacing forward = null;
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