All parameters on one line (for now)

Easier picking of 1.7 changes
This commit is contained in:
yueh
2016-01-01 02:02:05 +01:00
parent e08ab38c52
commit f84b9a7e1d
147 changed files with 840 additions and 1506 deletions
@@ -49,29 +49,14 @@ public class BlockGrinder extends AEBaseTileBlock
}
@Override
public boolean onBlockActivated(
final World worldIn,
final BlockPos pos,
final IBlockState state,
final EntityPlayer playerIn,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onBlockActivated( final World worldIn, final BlockPos pos, final IBlockState state, final EntityPlayer playerIn, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
// TODO Auto-generated method stub
return super.onBlockActivated( worldIn, pos, state, playerIn, side, hitX, hitY, hitZ );
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileGrinder tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )