All parameters on one line (for now)
Easier picking of 1.7 changes
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@@ -49,29 +49,14 @@ public class BlockGrinder extends AEBaseTileBlock
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}
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@Override
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public boolean onBlockActivated(
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final World worldIn,
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final BlockPos pos,
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final IBlockState state,
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final EntityPlayer playerIn,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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public boolean onBlockActivated( final World worldIn, final BlockPos pos, final IBlockState state, final EntityPlayer playerIn, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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// TODO Auto-generated method stub
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return super.onBlockActivated( worldIn, pos, state, playerIn, side, hitX, hitY, hitZ );
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}
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@Override
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public boolean onActivated(
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final World w,
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final BlockPos pos,
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final EntityPlayer p,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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final TileGrinder tg = this.getTileEntity( w, pos );
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if( tg != null && !p.isSneaking() )
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