All parameters on one line (for now)

Easier picking of 1.7 changes
This commit is contained in:
yueh
2016-01-01 02:02:05 +01:00
parent e08ab38c52
commit f84b9a7e1d
147 changed files with 840 additions and 1506 deletions
@@ -75,11 +75,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
final TileSkyCompass sc = this.getTileEntity( w, pos );
final EnumFacing up = sc.getForward();
@@ -96,9 +92,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public boolean canPlaceBlockAt(
final World w,
final BlockPos pos )
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
@@ -111,11 +105,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileSkyCompass tile = this.getTileEntity( w, pos );
if( tile != null )
@@ -177,12 +167,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public void addCollidingBlockToList(
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
}