All parameters on one line (for now)
Easier picking of 1.7 changes
This commit is contained in:
@@ -70,49 +70,32 @@ public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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final World w,
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final BlockPos pos,
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final Entity thePlayer,
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final boolean b )
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
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{
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return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
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// } );
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}
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@Override
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public void addCollidingBlockToList(
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final World w,
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final BlockPos pos,
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final AxisAlignedBB bb,
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final List<AxisAlignedBB> out,
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final Entity e )
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public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
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{
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out.add( AxisAlignedBB.fromBounds( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
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}
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@Override
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public boolean canPlaceBlockAt(
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final World worldIn,
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final BlockPos pos )
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public boolean canPlaceBlockAt( final World worldIn, final BlockPos pos )
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{
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return false;
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}
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@Override
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public void onBlockExploded(
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final World world,
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final BlockPos pos,
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final Explosion explosion )
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public void onBlockExploded( final World world, final BlockPos pos, final Explosion explosion )
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{
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// Don't explode.
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}
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@Override
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public boolean canEntityDestroy(
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final IBlockAccess world,
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final BlockPos pos,
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final Entity entity )
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public boolean canEntityDestroy( final IBlockAccess world, final BlockPos pos, final Entity entity )
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{
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return false;
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}
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@@ -48,11 +48,7 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
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}
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@Override
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public void onNeighborBlockChange(
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final World w,
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final BlockPos pos,
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final IBlockState state,
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final Block neighborBlock )
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public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
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{
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final TileSpatialIOPort te = this.getTileEntity( w, pos );
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if( te != null )
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@@ -62,14 +58,7 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
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}
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@Override
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public boolean onActivated(
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final World w,
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final BlockPos pos,
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final EntityPlayer p,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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if( p.isSneaking() )
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{
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@@ -46,11 +46,7 @@ public class BlockSpatialPylon extends AEBaseTileBlock
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}
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@Override
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public void onNeighborBlockChange(
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final World w,
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final BlockPos pos,
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final IBlockState state,
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final Block neighborBlock )
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public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
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{
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final TileSpatialPylon tsp = this.getTileEntity( w, pos );
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if( tsp != null )
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@@ -60,9 +56,7 @@ public class BlockSpatialPylon extends AEBaseTileBlock
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}
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@Override
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public int getLightValue(
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final IBlockAccess w,
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final BlockPos pos )
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public int getLightValue( final IBlockAccess w, final BlockPos pos )
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{
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final TileSpatialPylon tsp = this.getTileEntity( w, pos );
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if( tsp != null )
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