All parameters on one line (for now)
Easier picking of 1.7 changes
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@@ -48,11 +48,7 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
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}
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@Override
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public void onNeighborBlockChange(
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final World w,
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final BlockPos pos,
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final IBlockState state,
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final Block neighborBlock )
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public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
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{
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final TileSpatialIOPort te = this.getTileEntity( w, pos );
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if( te != null )
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@@ -62,14 +58,7 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
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}
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@Override
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public boolean onActivated(
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final World w,
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final BlockPos pos,
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final EntityPlayer p,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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if( p.isSneaking() )
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{
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