All parameters on one line (for now)
Easier picking of 1.7 changes
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@@ -46,11 +46,7 @@ public class BlockSpatialPylon extends AEBaseTileBlock
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}
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@Override
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public void onNeighborBlockChange(
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final World w,
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final BlockPos pos,
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final IBlockState state,
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final Block neighborBlock )
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public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
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{
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final TileSpatialPylon tsp = this.getTileEntity( w, pos );
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if( tsp != null )
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@@ -60,9 +56,7 @@ public class BlockSpatialPylon extends AEBaseTileBlock
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}
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@Override
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public int getLightValue(
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final IBlockAccess w,
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final BlockPos pos )
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public int getLightValue( final IBlockAccess w, final BlockPos pos )
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{
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final TileSpatialPylon tsp = this.getTileEntity( w, pos );
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if( tsp != null )
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