All parameters on one line (for now)
Easier picking of 1.7 changes
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@@ -44,10 +44,7 @@ public class RenderBlockSkyChest extends BaseBlockRender<BlockSkyChest, TileSkyC
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private static final ResourceLocation SKY_STONE_CHEST = new ResourceLocation( "appliedenergistics2", "textures/models/skychest.png" );
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private static final ResourceLocation SKY_BLOCK_CHEST = new ResourceLocation( "appliedenergistics2", "textures/models/skyblockchest.png" );
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private static final ResourceLocation[] METADATA_TO_TEXTURE = {
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SKY_STONE_CHEST,
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SKY_BLOCK_CHEST
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};
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private static final ResourceLocation[] METADATA_TO_TEXTURE = { SKY_STONE_CHEST, SKY_BLOCK_CHEST };
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private final ModelChest model = new ModelChest();
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