All parameters on one line (for now)
Easier picking of 1.7 changes
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@@ -68,9 +68,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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}
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@Override
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public void registerIcons(
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final ClientHelper proxy,
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final String name )
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public void registerIcons( final ClientHelper proxy, final String name )
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{
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this.encodedPatternModel = this.res = proxy.setIcon( this, name );
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@@ -79,8 +77,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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boolean recursive = false;
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@Override
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public ModelResourceLocation getModelLocation(
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final ItemStack stack )
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public ModelResourceLocation getModelLocation( final ItemStack stack )
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{
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if( this.recursive == false )
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{
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@@ -112,15 +109,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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}
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@Override
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public boolean onItemUseFirst(
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final ItemStack stack,
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final EntityPlayer player,
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final World world,
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final BlockPos pos,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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public boolean onItemUseFirst( final ItemStack stack, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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return this.clearPattern( stack, player );
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}
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