All parameters on one line (for now)

Easier picking of 1.7 changes
This commit is contained in:
yueh
2016-01-01 02:02:05 +01:00
parent e08ab38c52
commit f84b9a7e1d
147 changed files with 840 additions and 1506 deletions
@@ -68,9 +68,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
}
@Override
public void registerIcons(
final ClientHelper proxy,
final String name )
public void registerIcons( final ClientHelper proxy, final String name )
{
this.encodedPatternModel = this.res = proxy.setIcon( this, name );
@@ -79,8 +77,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
boolean recursive = false;
@Override
public ModelResourceLocation getModelLocation(
final ItemStack stack )
public ModelResourceLocation getModelLocation( final ItemStack stack )
{
if( this.recursive == false )
{
@@ -112,15 +109,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
}
@Override
public boolean onItemUseFirst(
final ItemStack stack,
final EntityPlayer player,
final World world,
final BlockPos pos,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onItemUseFirst( final ItemStack stack, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return this.clearPattern( stack, player );
}