All parameters on one line (for now)
Easier picking of 1.7 changes
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@@ -68,15 +68,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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public boolean onItemUseFirst(
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final ItemStack is,
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final EntityPlayer player,
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final World world,
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final BlockPos pos,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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public boolean onItemUseFirst( final ItemStack is, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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return AEApi.instance().partHelper().placeBus( is, pos, side, player, world );
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}
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@@ -299,8 +291,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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public void registerCustomIcon(
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final TextureMap map )
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public void registerCustomIcon( final TextureMap map )
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{
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this.myIcon = new BaseIcon( map.registerSprite( new ResourceLocation( AppEng.MOD_ID, "blocks/ItemFacade" ) ) );
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}
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