All parameters on one line (for now)

Easier picking of 1.7 changes
This commit is contained in:
yueh
2016-01-01 02:02:05 +01:00
parent e08ab38c52
commit f84b9a7e1d
147 changed files with 840 additions and 1506 deletions
@@ -98,15 +98,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench /
}
@Override
public boolean onItemUseFirst(
final ItemStack stack,
final EntityPlayer player,
final World world,
final BlockPos pos,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
public boolean onItemUseFirst( final ItemStack stack, final EntityPlayer player, final World world, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final MovingObjectPosition mop = new MovingObjectPosition( new Vec3( hitX, hitY, hitZ ), side, pos );
final TileEntity te = world.getTileEntity( pos );
@@ -134,10 +126,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench /
}
@Override
public boolean doesSneakBypassUse(
final World world,
final BlockPos pos,
final EntityPlayer player )
public boolean doesSneakBypassUse( final World world, final BlockPos pos, final EntityPlayer player )
{
return true;
}
@@ -200,10 +189,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench /
}
@Override
public boolean canWrench(
final ItemStack wrench,
final EntityPlayer player,
final BlockPos pos )
public boolean canWrench( final ItemStack wrench, final EntityPlayer player, final BlockPos pos )
{
return true;
}