Tweaked Terminal Gui to use smaller textures.

Crafting Terminal Added, ( incomplete )
Moved FMP Cut-able Registration to Init.
Upgrades now drop when parts break.
TE -> TE3 pulverizer api.
This commit is contained in:
AlgorithmX2
2014-02-04 20:44:54 -06:00
parent 01684cf7c7
commit f8e6a426ce
12 changed files with 132 additions and 16 deletions
+10 -1
View File
@@ -14,6 +14,10 @@ import appeng.util.Platform;
public class PartTerminal extends PartMonitor implements IStorageMonitorable
{
public PartTerminal(Class clz, ItemStack is) {
super( clz, is );
}
public PartTerminal(ItemStack is) {
super( PartTerminal.class, is );
frontBright = CableBusTextures.PartTerminal_Bright;
@@ -22,6 +26,11 @@ public class PartTerminal extends PartMonitor implements IStorageMonitorable
frontSolid = CableBusTextures.PartTerminal_Solid;
}
public GuiBridge getGui()
{
return GuiBridge.GUI_ME;
}
@Override
public boolean onActivate(EntityPlayer player, Vec3 pos)
{
@@ -31,7 +40,7 @@ public class PartTerminal extends PartMonitor implements IStorageMonitorable
return true;
if ( proxy.isActive() )
Platform.openGUI( player, getHost().getTile(), side, GuiBridge.GUI_ME );
Platform.openGUI( player, getHost().getTile(), side, getGui() );
else
{
if ( proxy.isPowered() )