Even more compile

This commit is contained in:
covers1624
2020-06-02 19:09:53 +09:30
parent 3f5c299d09
commit fb4995da62
11 changed files with 265 additions and 304 deletions
@@ -0,0 +1,88 @@
/*
* This file is part of CodeChickenLib.
* Copyright (c) 2018, covers1624, All rights reserved.
*
* CodeChickenLib is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* CodeChickenLib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with CodeChickenLib. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.thirdparty.codechicken.lib.model.pipeline.transformers;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.Vector4f;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
import appeng.thirdparty.codechicken.lib.model.Quad;
import appeng.thirdparty.codechicken.lib.model.pipeline.IPipelineElementFactory;
import appeng.thirdparty.codechicken.lib.model.pipeline.QuadTransformer;
/**
* Created by covers1624 on 2/6/20.
*/
public class QuadMatrixTransformer extends QuadTransformer
{
public static IPipelineElementFactory<QuadMatrixTransformer> FACTORY = QuadMatrixTransformer::new;
private static final Matrix4f identity;
static
{
identity = new Matrix4f();
identity.setIdentity();
}
private final Vector4f storage = new Vector4f();
private Matrix4f matrix;
QuadMatrixTransformer()
{
super();
}
public QuadMatrixTransformer( IVertexConsumer parent, Matrix4f matrix )
{
super( parent );
this.matrix = matrix;
}
public void setMatrix( Matrix4f matrix )
{
this.matrix = matrix;
}
@Override
public boolean transform()
{
if( matrix.equals( identity ) )
{
return true;
}
for( Quad.Vertex vertex : this.quad.vertices )
{
storage.set( vertex.vec[0], vertex.vec[1], vertex.vec[2], 1 );
storage.transform( matrix );
vertex.vec[0] = storage.getX();
vertex.vec[1] = storage.getY();
vertex.vec[2] = storage.getZ();
storage.set( vertex.normal[0], vertex.normal[1], vertex.normal[2], 1 );
storage.transform( matrix );
storage.normalize();
vertex.normal[0] = storage.getX();
vertex.normal[1] = storage.getY();
vertex.normal[2] = storage.getZ();
}
return true;
}
}