Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.
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@@ -20,7 +20,7 @@ package appeng.client.render.effects;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.renderer.VertexBuffer;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.entity.Entity;
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import net.minecraft.world.World;
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@@ -93,7 +93,7 @@ public class AssemblerFX extends Particle implements ICanDie
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}
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@Override
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public void renderParticle( final VertexBuffer par1Tessellator, final Entity p_180434_2_, final float l, final float rX, final float rY, final float rZ, final float rYZ, final float rXY )
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public void renderParticle( final BufferBuilder par1Tessellator, final Entity p_180434_2_, final float l, final float rX, final float rY, final float rZ, final float rYZ, final float rXY )
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{
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this.time += l;
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if( this.time > 4.0 )
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