Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.

This commit is contained in:
Gunther De Wachter
2017-07-06 01:57:19 +02:00
parent d67f97cd16
commit fbcf8c4705
127 changed files with 850 additions and 425 deletions
@@ -20,7 +20,7 @@ package appeng.client.render.effects;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
@@ -93,7 +93,7 @@ public class AssemblerFX extends Particle implements ICanDie
}
@Override
public void renderParticle( final VertexBuffer par1Tessellator, final Entity p_180434_2_, final float l, final float rX, final float rY, final float rZ, final float rYZ, final float rXY )
public void renderParticle( final BufferBuilder par1Tessellator, final Entity p_180434_2_, final float l, final float rX, final float rY, final float rZ, final float rYZ, final float rXY )
{
this.time += l;
if( this.time > 4.0 )