Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.

This commit is contained in:
Gunther De Wachter
2017-07-06 01:57:19 +02:00
parent d67f97cd16
commit fbcf8c4705
127 changed files with 850 additions and 425 deletions
@@ -19,8 +19,8 @@
package appeng.client.render.tesr;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -42,7 +42,7 @@ public class ModularTESR<T extends AEBaseTile> extends TileEntitySpecialRenderer
}
@Override
public void renderTileEntityAt( T te, double x, double y, double z, float partialTicks, int destroyStage )
public void render( T te, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_ )
{
GlStateManager.pushMatrix();
GlStateManager.translate( x, y, z );
@@ -57,7 +57,7 @@ public class ModularTESR<T extends AEBaseTile> extends TileEntitySpecialRenderer
}
@Override
public void renderTileEntityFast( T te, double x, double y, double z, float partialTicks, int destroyStage, VertexBuffer buffer )
public void renderTileEntityFast( T te, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_, BufferBuilder buffer )
{
GlStateManager.pushMatrix();
GlStateManager.translate( x, y, z );