Whoops - Also tested, works fine.
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@@ -5,6 +5,7 @@ import java.util.List;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.inventory.Slot;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import appeng.client.gui.implementations.GuiCraftingTerm;
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import appeng.client.gui.implementations.GuiCraftingTerm;
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import appeng.client.gui.implementations.GuiPatternTerm;
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import appeng.client.gui.implementations.GuiPatternTerm;
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import appeng.container.slot.SlotCraftingMatrix;
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import appeng.container.slot.SlotCraftingMatrix;
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@@ -65,11 +66,11 @@ public class NEICraftingHandler implements IOverlayHandler
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if ( ctSlot.getSlotIndex() == col + row * 3 )
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if ( ctSlot.getSlotIndex() == col + row * 3 )
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{
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{
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NBTTagList ilist = new NBTTagList();
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NBTTagList ilist = new NBTTagList();
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for ( int x = 0; x < pstack.items.length; x++ )
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for (int x = 0; x < pstack.items.length; x++)
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{
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{
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NBTTagCompound inbt = new NBTTagCompound();
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NBTTagCompound inbt = new NBTTagCompound();
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pstack.items[x].writeToNBT( inbt );
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pstack.items[x].writeToNBT( inbt );
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ilist.addtag( inbt );
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ilist.appendTag( inbt );
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}
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}
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recipe.setTag( "#" + ctSlot.getSlotIndex(), ilist );
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recipe.setTag( "#" + ctSlot.getSlotIndex(), ilist );
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break;
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break;
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