Re-enabled the WAILA handler, using Hwyla.

This commit is contained in:
Gunther De Wachter
2017-07-14 21:48:20 +02:00
parent 458356a2be
commit fdab91323c
19 changed files with 1598 additions and 1570 deletions
@@ -1,163 +1,163 @@
///*
// * This file is part of Applied Energistics 2.
// * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
// *
// * Applied Energistics 2 is free software: you can redistribute it and/or modify
// * it under the terms of the GNU Lesser General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * Applied Energistics 2 is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU Lesser General Public License for more details.
// *
// * You should have received a copy of the GNU Lesser General Public License
// * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
// */
//
//package appeng.integration.modules.waila.part;
//
//
//import java.util.List;
//
//import net.minecraft.entity.player.EntityPlayerMP;
//import net.minecraft.nbt.NBTTagCompound;
//import net.minecraft.tileentity.TileEntity;
//import net.minecraft.util.math.BlockPos;
//import net.minecraft.world.World;
//
//import gnu.trove.map.TObjectByteMap;
//import gnu.trove.map.hash.TObjectByteHashMap;
//import mcp.mobius.waila.api.IWailaConfigHandler;
//import mcp.mobius.waila.api.IWailaDataAccessor;
//
//import appeng.api.parts.IPart;
//import appeng.core.localization.WailaText;
//import appeng.parts.networking.PartCableSmart;
//import appeng.parts.networking.PartDenseCable;
//
//
///**
// * Channel-information provider for WAILA
// *
// * @author thatsIch
// * @version rv2
// * @since rv2
// */
//public final class ChannelWailaDataProvider extends BasePartWailaDataProvider
//{
// /**
// * Channel key used for the transferred {@link net.minecraft.nbt.NBTTagCompound}
// */
// private static final String ID_USED_CHANNELS = "usedChannels";
//
// /**
// * Used cache for channels if the channel was not transmitted through the server.
// * <p/>
// * This is useful, when a player just started to look at a tile and thus just requested the new information from the
// * server.
// * <p/>
// * The cache will be updated from the server.
// */
// private final TObjectByteMap<IPart> cache = new TObjectByteHashMap<IPart>();
//
// /**
// * Adds the used and max channel to the tool tip
// *
// * @param part being looked at part
// * @param currentToolTip current tool tip
// * @param accessor wrapper for various world information
// * @param config config to react to various settings
// *
// * @return modified tool tip
// */
// @Override
// public List<String> getWailaBody( final IPart part, final List<String> currentToolTip, final IWailaDataAccessor accessor, final IWailaConfigHandler config )
// {
// if( part instanceof PartCableSmart || part instanceof PartDenseCable )
// {
// final NBTTagCompound tag = accessor.getNBTData();
//
// final byte usedChannels = this.getUsedChannels( part, tag, this.cache );
//
// if( usedChannels >= 0 )
// {
// final byte maxChannels = (byte) ( ( part instanceof PartDenseCable ) ? 32 : 8 );
//
// final String formattedToolTip = String.format( WailaText.Channels.getLocal(), usedChannels, maxChannels );
// currentToolTip.add( formattedToolTip );
// }
// }
//
// return currentToolTip;
// }
//
// /**
// * Determines the source of the channel.
// * <p/>
// * If the client received information of the channels on the server, they are used, else if the cache contains a
// * previous stored value, this will be used. Default value is 0.
// *
// * @param part part to be looked at
// * @param tag tag maybe containing the channel information
// * @param cache cache with previous knowledge
// *
// * @return used channels on the cable
// */
// private byte getUsedChannels( final IPart part, final NBTTagCompound tag, final TObjectByteMap<IPart> cache )
// {
// final byte usedChannels;
//
// if( tag.hasKey( ID_USED_CHANNELS ) )
// {
// usedChannels = tag.getByte( ID_USED_CHANNELS );
// this.cache.put( part, usedChannels );
// }
// else if( this.cache.containsKey( part ) )
// {
// usedChannels = this.cache.get( part );
// }
// else
// {
// usedChannels = -1;
// }
//
// return usedChannels;
// }
//
// /**
// * Called on server to transfer information from server to client.
// * <p/>
// * If the part is a cable, it writes the channel information in the {@code #tag} using the {@code ID_USED_CHANNELS}
// * key.
// *
// * @param player player looking at the part
// * @param part part being looked at
// * @param te host of the part
// * @param tag transferred tag which is send to the client
// * @param world world of the part
// * @param pos pos of the part
// *
// * @return tag send to the client
// */
// @Override
// public NBTTagCompound getNBTData( EntityPlayerMP player, IPart part, TileEntity te, NBTTagCompound tag, World world, BlockPos pos )
// {
// if( part instanceof PartCableSmart || part instanceof PartDenseCable )
// {
// final NBTTagCompound tempTag = new NBTTagCompound();
//
// part.writeToNBT( tempTag );
//
// if( tempTag.hasKey( ID_USED_CHANNELS ) )
// {
// final byte usedChannels = tempTag.getByte( ID_USED_CHANNELS );
//
// tag.setByte( ID_USED_CHANNELS, usedChannels );
// }
// }
//
// return tag;
// }
//}
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.integration.modules.waila.part;
import java.util.List;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import gnu.trove.map.TObjectByteMap;
import gnu.trove.map.hash.TObjectByteHashMap;
import mcp.mobius.waila.api.IWailaConfigHandler;
import mcp.mobius.waila.api.IWailaDataAccessor;
import appeng.api.parts.IPart;
import appeng.core.localization.WailaText;
import appeng.parts.networking.PartCableSmart;
import appeng.parts.networking.PartDenseCable;
/**
* Channel-information provider for WAILA
*
* @author thatsIch
* @version rv2
* @since rv2
*/
public final class ChannelWailaDataProvider extends BasePartWailaDataProvider
{
/**
* Channel key used for the transferred {@link net.minecraft.nbt.NBTTagCompound}
*/
private static final String ID_USED_CHANNELS = "usedChannels";
/**
* Used cache for channels if the channel was not transmitted through the server.
* <p/>
* This is useful, when a player just started to look at a tile and thus just requested the new information from the
* server.
* <p/>
* The cache will be updated from the server.
*/
private final TObjectByteMap<IPart> cache = new TObjectByteHashMap<IPart>();
/**
* Adds the used and max channel to the tool tip
*
* @param part being looked at part
* @param currentToolTip current tool tip
* @param accessor wrapper for various world information
* @param config config to react to various settings
*
* @return modified tool tip
*/
@Override
public List<String> getWailaBody( final IPart part, final List<String> currentToolTip, final IWailaDataAccessor accessor, final IWailaConfigHandler config )
{
if( part instanceof PartCableSmart || part instanceof PartDenseCable )
{
final NBTTagCompound tag = accessor.getNBTData();
final byte usedChannels = this.getUsedChannels( part, tag, this.cache );
if( usedChannels >= 0 )
{
final byte maxChannels = (byte) ( ( part instanceof PartDenseCable ) ? 32 : 8 );
final String formattedToolTip = String.format( WailaText.Channels.getLocal(), usedChannels, maxChannels );
currentToolTip.add( formattedToolTip );
}
}
return currentToolTip;
}
/**
* Determines the source of the channel.
* <p/>
* If the client received information of the channels on the server, they are used, else if the cache contains a
* previous stored value, this will be used. Default value is 0.
*
* @param part part to be looked at
* @param tag tag maybe containing the channel information
* @param cache cache with previous knowledge
*
* @return used channels on the cable
*/
private byte getUsedChannels( final IPart part, final NBTTagCompound tag, final TObjectByteMap<IPart> cache )
{
final byte usedChannels;
if( tag.hasKey( ID_USED_CHANNELS ) )
{
usedChannels = tag.getByte( ID_USED_CHANNELS );
this.cache.put( part, usedChannels );
}
else if( this.cache.containsKey( part ) )
{
usedChannels = this.cache.get( part );
}
else
{
usedChannels = -1;
}
return usedChannels;
}
/**
* Called on server to transfer information from server to client.
* <p/>
* If the part is a cable, it writes the channel information in the {@code #tag} using the {@code ID_USED_CHANNELS}
* key.
*
* @param player player looking at the part
* @param part part being looked at
* @param te host of the part
* @param tag transferred tag which is send to the client
* @param world world of the part
* @param pos pos of the part
*
* @return tag send to the client
*/
@Override
public NBTTagCompound getNBTData( EntityPlayerMP player, IPart part, TileEntity te, NBTTagCompound tag, World world, BlockPos pos )
{
if( part instanceof PartCableSmart || part instanceof PartDenseCable )
{
final NBTTagCompound tempTag = new NBTTagCompound();
part.writeToNBT( tempTag );
if( tempTag.hasKey( ID_USED_CHANNELS ) )
{
final byte usedChannels = tempTag.getByte( ID_USED_CHANNELS );
tag.setByte( ID_USED_CHANNELS, usedChannels );
}
}
return tag;
}
}