Utils ported

This commit is contained in:
Sebastian Hartte
2020-06-28 03:41:44 +02:00
parent 7c28a71e10
commit fee5b7fdfc
204 changed files with 1371 additions and 1737 deletions
@@ -62,9 +62,9 @@ public class EnergyFx extends SpriteTexturedParticle {
@Override
public void renderParticle(IVertexBuilder buffer, ActiveRenderInfo renderInfo, float partialTicks) {
float x = (float) (this.prevPosX + (this.posX - this.prevPosX) * partialTicks);
float y = (float) (this.prevPosY + (this.posY - this.prevPosY) * partialTicks);
float z = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * partialTicks);
float x = (float) (this.prevX + (this.posX - this.prevX) * partialTicks);
float y = (float) (this.prevY + (this.posY - this.prevY) * partialTicks);
float z = (float) (this.prevZ + (this.posZ - this.prevZ) * partialTicks);
final int blkX = MathHelper.floor(x);
final int blkY = MathHelper.floor(y);
@@ -91,9 +91,9 @@ public class LightningFX extends SpriteTexturedParticle {
@Override
public void tick() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.prevX = this.posX;
this.prevY = this.posY;
this.prevZ = this.posZ;
if (this.age++ >= this.maxAge) {
this.setExpired();
@@ -109,9 +109,9 @@ public class LightningFX extends SpriteTexturedParticle {
@Override
public void renderParticle(IVertexBuilder buffer, ActiveRenderInfo renderInfo, float partialTicks) {
Vec3d vec3d = renderInfo.getProjectedView();
float centerX = (float) (MathHelper.lerp(partialTicks, this.prevPosX, this.posX) - vec3d.getX());
float centerY = (float) (MathHelper.lerp(partialTicks, this.prevPosY, this.posY) - vec3d.getY());
float centerZ = (float) (MathHelper.lerp(partialTicks, this.prevPosZ, this.posZ) - vec3d.getZ());
float centerX = (float) (MathHelper.lerp(partialTicks, this.prevX, this.posX) - vec3d.getX());
float centerY = (float) (MathHelper.lerp(partialTicks, this.prevY, this.posY) - vec3d.getY());
float centerZ = (float) (MathHelper.lerp(partialTicks, this.prevZ, this.posZ) - vec3d.getZ());
final float j = 1.0f;
float red = this.particleRed * j * 0.9f;
@@ -54,9 +54,9 @@ public class MatterCannonFX extends SpriteTexturedParticle {
@Override
public void tick() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.prevX = this.posX;
this.prevY = this.posY;
this.prevZ = this.posZ;
if (this.age++ >= this.maxAge) {
this.setExpired();
@@ -44,9 +44,9 @@ public class VibrantFX extends SpriteTexturedParticle {
this.motionX = 0.0D;
this.motionY = 0.0D;
this.motionZ = 0.0D;
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.prevX = this.posX;
this.prevY = this.posY;
this.prevZ = this.posZ;
this.maxAge = (int) (20.0D / (Math.random() * 0.8D + 0.1D));
}
@@ -67,9 +67,9 @@ public class VibrantFX extends SpriteTexturedParticle {
*/
@Override
public void tick() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.prevX = this.posX;
this.prevY = this.posY;
this.prevZ = this.posZ;
// this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.particleScale *= 0.95;