All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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@@ -68,7 +68,6 @@ import net.minecraftforge.fml.client.gui.GuiUtils;
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import org.lwjgl.glfw.GLFW;
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import org.lwjgl.opengl.GL11;
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import java.io.IOException;
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import java.text.DecimalFormat;
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import java.text.ParseException;
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import java.util.*;
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@@ -266,7 +265,7 @@ public abstract class AEBaseGui<T extends AEBaseContainer> extends ContainerScre
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final int ox = this.guiLeft; // (width - xSize) / 2;
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final int oy = this.guiTop; // (height - ySize) / 2;
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RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
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this.drawBG( ox, oy, x, y );
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this.drawBG( ox, oy, x, y, f );
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final List<Slot> slots = this.getInventorySlots();
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for( final Slot slot : slots )
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@@ -655,7 +654,7 @@ public abstract class AEBaseGui<T extends AEBaseContainer> extends ContainerScre
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return null;
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}
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public abstract void drawBG( int offsetX, int offsetY, int mouseX, int mouseY );
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public abstract void drawBG(int offsetX, int offsetY, int mouseX, int mouseY, float partialTicks);
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@Override
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public boolean mouseScrolled(double x, double y, double wheelDelta) {
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