All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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@@ -19,14 +19,10 @@
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package appeng.client.gui.implementations;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import appeng.api.config.ActionItems;
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import appeng.api.config.Settings;
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import appeng.api.storage.ITerminalHost;
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import appeng.client.gui.widgets.GuiImgButton;
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import appeng.container.implementations.ContainerCraftingTerm;
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import appeng.container.slot.SlotCraftingMatrix;
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@@ -41,34 +37,25 @@ import net.minecraft.util.text.ITextComponent;
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public class GuiCraftingTerm extends GuiMEMonitorable<ContainerCraftingTerm>
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{
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private GuiImgButton clearBtn;
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public GuiCraftingTerm(ContainerCraftingTerm container, PlayerInventory playerInventory, ITextComponent title) {
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super(container, playerInventory, title);
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this.setReservedSpace( 73 );
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}
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@Override
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protected void actionPerformed( final GuiButton btn )
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{
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super.actionPerformed( btn );
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if( this.clearBtn == btn )
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private void clear() {
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Slot s = null;
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for( final Object j : this.container.inventorySlots )
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{
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Slot s = null;
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for( final Object j : this.container.inventorySlots )
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if( j instanceof SlotCraftingMatrix )
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{
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if( j instanceof SlotCraftingMatrix )
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{
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s = (Slot) j;
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}
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s = (Slot) j;
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}
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}
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if( s != null )
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{
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final PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, s.slotNumber, 0 );
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NetworkHandler.instance().sendToServer( p );
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}
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if( s != null )
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{
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final PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, s.slotNumber, 0 );
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NetworkHandler.instance().sendToServer( p );
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}
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}
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@@ -76,8 +63,8 @@ public class GuiCraftingTerm extends GuiMEMonitorable<ContainerCraftingTerm>
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public void init()
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{
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super.init();
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this.addButton( this.clearBtn = new GuiImgButton( this.guiLeft + 92, this.guiTop + this.ySize - 156, Settings.ACTIONS, ActionItems.STASH ) );
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this.clearBtn.setHalfSize( true );
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GuiImgButton clearBtn = this.addButton( new GuiImgButton( this.guiLeft + 92, this.guiTop + this.ySize - 156, Settings.ACTIONS, ActionItems.STASH, btn -> clear() ));
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clearBtn.setHalfSize( true );
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}
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@Override
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