All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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@@ -19,19 +19,13 @@
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package appeng.client.gui.implementations;
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import java.io.IOException;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.entity.player.PlayerInventory;
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import appeng.api.implementations.guiobjects.INetworkTool;
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import appeng.client.gui.AEBaseGui;
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import appeng.client.gui.widgets.GuiToggleButton;
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import appeng.container.implementations.ContainerNetworkTool;
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import appeng.core.AELog;
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import appeng.core.localization.GuiText;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketValueConfig;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraftforge.fml.client.gui.GuiUtils;
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@@ -46,35 +40,21 @@ public class GuiNetworkTool extends AEBaseGui<ContainerNetworkTool>
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this.ySize = 166;
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}
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@Override
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protected void actionPerformed( final GuiButton btn ) throws IOException
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{
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super.actionPerformed( btn );
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try
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{
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if( btn == this.tFacades )
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{
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NetworkHandler.instance().sendToServer( new PacketValueConfig( "NetworkTool", "Toggle" ) );
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}
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}
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catch( final IOException e )
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{
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AELog.debug( e );
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}
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}
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@Override
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public void init()
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{
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super.init();
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this.tFacades = new GuiToggleButton( this.guiLeft - 18, this.guiTop + 8, 23, 22, GuiText.TransparentFacades.getLocal(), GuiText.TransparentFacadesHint
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.getLocal() );
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.getLocal(), btn -> toggleFacades() );
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this.addButton( this.tFacades );
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}
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private void toggleFacades() {
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NetworkHandler.instance().sendToServer( new PacketValueConfig( "NetworkTool", "Toggle" ) );
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}
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@Override
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public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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@@ -88,7 +68,7 @@ public class GuiNetworkTool extends AEBaseGui<ContainerNetworkTool>
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}
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@Override
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public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks)
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{
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this.bindTexture( "guis/toolbox.png" );
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GuiUtils.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize, 0 /* FIXME this.zlevel was used */ );
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