All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.

This commit is contained in:
Sebastian Hartte
2020-06-06 21:16:05 +02:00
parent bb453b0d35
commit ff042a394b
209 changed files with 4527 additions and 4479 deletions
@@ -26,6 +26,7 @@ import net.minecraft.util.Direction;
import appeng.block.crafting.AbstractCraftingUnitBlock;
import appeng.client.render.cablebus.CubeBuilder;
import net.minecraftforge.client.model.data.IModelData;
/**
@@ -39,15 +40,15 @@ class LightBakedModel extends CraftingCubeBakedModel
private final TextureAtlasSprite lightTexture;
LightBakedModel( VertexFormat format, TextureAtlasSprite ringCorner, TextureAtlasSprite ringHor, TextureAtlasSprite ringVer, TextureAtlasSprite baseTexture, TextureAtlasSprite lightTexture )
LightBakedModel( TextureAtlasSprite ringCorner, TextureAtlasSprite ringHor, TextureAtlasSprite ringVer, TextureAtlasSprite baseTexture, TextureAtlasSprite lightTexture )
{
super( format, ringCorner, ringHor, ringVer );
super( ringCorner, ringHor, ringVer );
this.baseTexture = baseTexture;
this.lightTexture = lightTexture;
}
@Override
protected void addInnerCube( Direction facing, BlockState state, CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2 )
protected void addInnerCube(Direction facing, BlockState state, IModelData modelData, CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2)
{
builder.setTexture( this.baseTexture );
builder.addCube( x1, y1, z1, x2, y2, z2 );