All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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@@ -26,6 +26,7 @@ import net.minecraft.util.Direction;
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import appeng.block.crafting.AbstractCraftingUnitBlock;
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import appeng.client.render.cablebus.CubeBuilder;
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import net.minecraftforge.client.model.data.IModelData;
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/**
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@@ -39,15 +40,15 @@ class LightBakedModel extends CraftingCubeBakedModel
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private final TextureAtlasSprite lightTexture;
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LightBakedModel( VertexFormat format, TextureAtlasSprite ringCorner, TextureAtlasSprite ringHor, TextureAtlasSprite ringVer, TextureAtlasSprite baseTexture, TextureAtlasSprite lightTexture )
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LightBakedModel( TextureAtlasSprite ringCorner, TextureAtlasSprite ringHor, TextureAtlasSprite ringVer, TextureAtlasSprite baseTexture, TextureAtlasSprite lightTexture )
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{
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super( format, ringCorner, ringHor, ringVer );
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super( ringCorner, ringHor, ringVer );
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this.baseTexture = baseTexture;
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this.lightTexture = lightTexture;
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}
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@Override
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protected void addInnerCube( Direction facing, BlockState state, CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2 )
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protected void addInnerCube(Direction facing, BlockState state, IModelData modelData, CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2)
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{
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builder.setTexture( this.baseTexture );
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builder.addCube( x1, y1, z1, x2, y2, z2 );
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